view console/gntui.c @ 15359:7c41ecf41614

[gaim-migrate @ 18151] Revert GtkIMHtml hacks that tried to fix gtkimhtml bugs, replace it with heuristic workaround. If you receive a message with more than 100 HTML tags strip all formatting before displaying it. Hopefully nobody has any legitimate uses for 100 HTML tags in a message. I guess we'll see in beta6... which I think we're good for now. I think that post-2.0.0 we'll wind up replacing GtkIMHtml with a legitimate HTML widget and do the Adium/Kopete "chat theme" thing. An HTML widget should be able to handle formatting more efficiently than GtkTextView. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 18 Jan 2007 02:35:14 +0000
parents d478f3853671
children 704d40050800
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/**
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "gntui.h"

#include "gntaccount.h"
#include "gntblist.h"
#include "gntconn.h"
#include "gntconv.h"
#include "gntdebug.h"
#include "gntnotify.h"
#include "gntplugin.h"
#include "gntprefs.h"
#include "gntrequest.h"
#include "gntstatus.h"

#include "internal.h"

#include <prefs.h>

void gnt_ui_init()
{
#ifdef STANDALONE
	gnt_init();
#endif

	gaim_prefs_add_none("/gaim/gnt");
	
	/* Accounts */
	gg_accounts_init();
	gaim_accounts_set_ui_ops(gg_accounts_get_ui_ops());

	/* Connections */
	gg_connections_init();
	gaim_connections_set_ui_ops(gg_connections_get_ui_ops());

	/* Initialize the buddy list */
	gg_blist_init();
	gaim_blist_set_ui_ops(gg_blist_get_ui_ops());

	/* Now the conversations */
	gg_conversation_init();
	gaim_conversations_set_ui_ops(gg_conv_get_ui_ops());

	/* Notify */
	gg_notify_init();
	gaim_notify_set_ui_ops(gg_notify_get_ui_ops());

	gg_request_init();
	gaim_request_set_ui_ops(gg_request_get_ui_ops());

	gnt_register_action(_("Accounts"), gg_accounts_show_all);
	gnt_register_action(_("Buddy List"), gg_blist_show);
	gnt_register_action(_("Debug Window"), gg_debug_window_show);
	gnt_register_action(_("Plugins"), gg_plugins_show_all);
	gnt_register_action(_("Preferences"), gg_prefs_show_all);
	gnt_register_action(_("Statuses"), gg_savedstatus_show_all);

#ifdef STANDALONE

	gg_plugins_save_loaded();
}

void gnt_ui_uninit()
{
	gaim_accounts_set_ui_ops(NULL);
	gg_accounts_uninit();

	gaim_connections_set_ui_ops(NULL);
	gg_connections_uninit();

	gaim_blist_set_ui_ops(NULL);
	gg_blist_uninit();

	gaim_conversations_set_ui_ops(NULL);
	gg_conversation_uninit();

	gaim_notify_set_ui_ops(NULL);
	gg_notify_uninit();

	gaim_request_set_ui_ops(NULL);
	gg_request_uninit();

	gnt_quit();
#endif
}