view plugins/autorecon.c @ 6847:7de1b559cbbb

[gaim-migrate @ 7392] Tim Ringenbach (marv_sf) writes: " This fixes a bug where SMS users who aren't anymore would still be. It also truncates status message for the yahoo server, because for some reason if it has to do it itself, it clears the away flag. Finally, it tries to do (our) statuses and idleness better. I think we're now sending the right thing in the regard now (as opposed to before, when we didn't bother letting the server know we were idle if we were also in a predefined status). For some reason we still don't show as idle on our own list while in those states, but i think that's a seperate bug in process status that i need to look into." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 15 Sep 2003 13:29:22 +0000
parents 70d5122bc3ff
children cc1d09631513
line wrap: on
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#include "internal.h"

#include "connection.h"
#include "debug.h"
#include "prpl.h"
#include "signals.h"

#define AUTORECON_PLUGIN_ID "core-autorecon"

#define INITIAL 8000
#define MAXTIME 2048000

typedef struct {
	int delay;
	guint timeout;
} GaimAutoRecon;

static GHashTable *hash = NULL;

static gboolean do_signon(gpointer data) {
	GaimAccount *account = data;
	GaimAutoRecon *info;

	gaim_debug(GAIM_DEBUG_INFO, "autorecon", "do_signon called\n");
	g_return_val_if_fail(account != NULL, FALSE);
	info = g_hash_table_lookup(hash, account);

	if (g_list_index(gaim_accounts_get_all(), account) < 0)
		return FALSE;

	gaim_debug(GAIM_DEBUG_INFO, "autorecon", "calling gaim_account_connect\n");
	gaim_account_connect(account);
	gaim_debug(GAIM_DEBUG_INFO, "autorecon", "done calling gaim_account_connect\n");

	info->timeout = 0;

	return FALSE;
}

static void reconnect(GaimConnection *gc, void *m) {
	GaimAccount *account;
	GaimAutoRecon *info;

	g_return_if_fail(gc != NULL);
	account = gaim_connection_get_account(gc);
	info = g_hash_table_lookup(hash, account);

	if (!gc->wants_to_die) {
		if (info == NULL) {
			info = g_new0(GaimAutoRecon, 1);
			g_hash_table_insert(hash, account, info);
			info->delay = INITIAL;
		} else
			info->delay = MIN(2 * info->delay, MAXTIME);
		info->timeout = g_timeout_add(info->delay, do_signon, account);
	} else if (info != NULL) {
		g_hash_table_remove(hash, account);
		g_free(info);
	}
}

static void
free_auto_recon(gpointer data)
{
	GaimAutoRecon *info = data;

	if (info->timeout != 0)
		g_source_remove(info->timeout);

	g_free(info);
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	hash = g_hash_table_new_full(g_int_hash, g_int_equal, NULL,
								 free_auto_recon);

	gaim_signal_connect(gaim_connections_get_handle(), "signed-off",
						plugin, GAIM_CALLBACK(reconnect), NULL);

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	g_hash_table_destroy(hash);
	hash = NULL;

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	AUTORECON_PLUGIN_ID,                              /**< id             */
	N_("Auto-Reconnect"),                             /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("When you are kicked offline, this reconnects you."),
	                                                  /**  description    */
	N_("When you are kicked offline, this reconnects you."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(autorecon, init_plugin, info)