Mercurial > pidgin.yaz
view plugins/autorecon.c @ 6847:7de1b559cbbb
[gaim-migrate @ 7392]
Tim Ringenbach (marv_sf) writes:
" This fixes a bug where SMS users who aren't anymore
would still be.
It also truncates status message for the yahoo server,
because for some reason if it has to do it itself, it
clears the away flag.
Finally, it tries to do (our) statuses and idleness
better. I think we're now sending the right thing in
the regard now (as opposed to before, when we didn't
bother letting the server know we were idle if we were
also in a predefined status). For some reason we still
don't show as idle on our own list while in those
states, but i think that's a seperate bug in process
status that i need to look into."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Mon, 15 Sep 2003 13:29:22 +0000 |
parents | 70d5122bc3ff |
children | cc1d09631513 |
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#include "internal.h" #include "connection.h" #include "debug.h" #include "prpl.h" #include "signals.h" #define AUTORECON_PLUGIN_ID "core-autorecon" #define INITIAL 8000 #define MAXTIME 2048000 typedef struct { int delay; guint timeout; } GaimAutoRecon; static GHashTable *hash = NULL; static gboolean do_signon(gpointer data) { GaimAccount *account = data; GaimAutoRecon *info; gaim_debug(GAIM_DEBUG_INFO, "autorecon", "do_signon called\n"); g_return_val_if_fail(account != NULL, FALSE); info = g_hash_table_lookup(hash, account); if (g_list_index(gaim_accounts_get_all(), account) < 0) return FALSE; gaim_debug(GAIM_DEBUG_INFO, "autorecon", "calling gaim_account_connect\n"); gaim_account_connect(account); gaim_debug(GAIM_DEBUG_INFO, "autorecon", "done calling gaim_account_connect\n"); info->timeout = 0; return FALSE; } static void reconnect(GaimConnection *gc, void *m) { GaimAccount *account; GaimAutoRecon *info; g_return_if_fail(gc != NULL); account = gaim_connection_get_account(gc); info = g_hash_table_lookup(hash, account); if (!gc->wants_to_die) { if (info == NULL) { info = g_new0(GaimAutoRecon, 1); g_hash_table_insert(hash, account, info); info->delay = INITIAL; } else info->delay = MIN(2 * info->delay, MAXTIME); info->timeout = g_timeout_add(info->delay, do_signon, account); } else if (info != NULL) { g_hash_table_remove(hash, account); g_free(info); } } static void free_auto_recon(gpointer data) { GaimAutoRecon *info = data; if (info->timeout != 0) g_source_remove(info->timeout); g_free(info); } static gboolean plugin_load(GaimPlugin *plugin) { hash = g_hash_table_new_full(g_int_hash, g_int_equal, NULL, free_auto_recon); gaim_signal_connect(gaim_connections_get_handle(), "signed-off", plugin, GAIM_CALLBACK(reconnect), NULL); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { g_hash_table_destroy(hash); hash = NULL; return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ AUTORECON_PLUGIN_ID, /**< id */ N_("Auto-Reconnect"), /**< name */ VERSION, /**< version */ /** summary */ N_("When you are kicked offline, this reconnects you."), /** description */ N_("When you are kicked offline, this reconnects you."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(autorecon, init_plugin, info)