Mercurial > pidgin.yaz
view src/module.c @ 3511:7e1c6c16dd41
[gaim-migrate @ 3583]
a notify.so fix from deryni.
Also, I added some code so that when IRC tells you your nick is already in use, it will ask you to enter a new one rather than just wait to get kicked off.
Of course, I didn't test it all, and because I suck, it doesn't work.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Sun, 15 Sep 2002 03:40:48 +0000 |
parents | e23909729192 |
children | 6b0cb60162f4 |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * ---------------- * The Plug-in plug * * Plugin support is currently being maintained by Mike Saraf * msaraf@dwc.edu * * Well, I didn't see any work done on it for a while, so I'm going to try * my hand at it. - Eric warmenhoven@yahoo.com * * Mike is my roomate. I can assure you that he's lazy :-P -- Rob rob@marko.net * */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include "gaim.h" #ifdef GAIM_PLUGINS #include <string.h> #include <sys/time.h> #include <sys/types.h> #include <sys/stat.h> #include <unistd.h> #include <stdio.h> #include <stdlib.h> /* ------------------ Global Variables ----------------------- */ GList *plugins = NULL; GList *callbacks = NULL; char *last_dir = NULL; /* --------------- Function Declarations --------------------- */ struct gaim_plugin * load_plugin(const char *); void unload_plugin(struct gaim_plugin *p); struct gaim_plugin *reload_plugin(struct gaim_plugin *p); void gaim_signal_connect(GModule *, enum gaim_event, void *, void *); void gaim_signal_disconnect(GModule *, enum gaim_event, void *); void gaim_plugin_unload(GModule *); /* --------------- Static Function Declarations ------------- */ static void plugin_remove_callbacks(GModule *); /* ------------------ Code Below ---------------------------- */ struct gaim_plugin *load_plugin(const char *filename) { struct gaim_plugin *plug; GList *c = plugins; char *(*gaim_plugin_init)(GModule *); char *(*cfunc)(); char *error; char *retval; if (!g_module_supported()) return NULL; if (filename && !strlen(filename)) return NULL; while (filename && c) { plug = (struct gaim_plugin *)c->data; if (!strcmp(filename, g_module_name(plug->handle))) { /* just need to reload plugin */ return reload_plugin(plug); } else c = g_list_next(c); } plug = g_malloc(sizeof *plug); if (last_dir) g_free(last_dir); last_dir = g_dirname(filename); debug_printf("Loading %s\n", filename); plug->handle = g_module_open(filename, 0); if (!plug->handle) { error = (char *)g_module_error(); do_error_dialog(_("Gaim was unable to load your plugin."), error, GAIM_ERROR); g_free(plug); return NULL; } if (!g_module_symbol(plug->handle, "gaim_plugin_init", (gpointer *)&gaim_plugin_init)) { do_error_dialog(_("Gaim was unable to load your plugin."), g_module_error(), GAIM_ERROR); g_module_close(plug->handle); g_free(plug); return NULL; } retval = gaim_plugin_init(plug->handle); debug_printf("loaded plugin returned %s\n", retval ? retval : "NULL"); if (retval) { plugin_remove_callbacks(plug->handle); do_error_dialog("Gaim was unable to load your plugin.", retval, GAIM_ERROR); g_module_close(plug->handle); g_free(plug); return NULL; } plugins = g_list_append(plugins, plug); if (g_module_symbol(plug->handle, "name", (gpointer *)&cfunc)) { plug->name = cfunc(); } else { plug->name = NULL; } if (g_module_symbol(plug->handle, "description", (gpointer *)&cfunc)) plug->description = cfunc(); else plug->description = NULL; save_prefs(); return plug; } static void unload_gaim_plugin(struct gaim_plugin *p) { void (*gaim_plugin_remove)(); debug_printf("Unloading %s\n", g_module_name(p->handle)); /* Attempt to call the plugin's remove function (if there) */ if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove)) gaim_plugin_remove(); plugin_remove_callbacks(p->handle); plugins = g_list_remove(plugins, p); g_free(p); save_prefs(); } void unload_plugin(struct gaim_plugin *p) { GModule *handle = p->handle; unload_gaim_plugin(p); g_module_close(handle); } static gboolean unload_timeout(gpointer handle) { g_module_close(handle); return FALSE; } void gaim_plugin_unload(GModule *handle) { GList *pl = plugins; struct gaim_plugin *p = NULL; void (*gaim_plugin_remove)(); while (pl) { p = pl->data; if (p->handle == handle) break; pl = pl->next; } if (!pl) return; debug_printf("Unloading %s\n", g_module_name(p->handle)); if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove)) gaim_plugin_remove(); plugin_remove_callbacks(p->handle); plugins = g_list_remove(plugins, p); g_free(p); /* XXX CUI need to tell UI what happened, but not like this */ update_show_plugins(); g_timeout_add(5000, unload_timeout, handle); } /* Do unload/load cycle of plugin. */ struct gaim_plugin *reload_plugin(struct gaim_plugin *p) { char file[1024]; GModule *handle = p->handle; strncpy(file, g_module_name(handle), sizeof(file)); file[sizeof(file) - 1] = '\0'; debug_printf("Reloading %s\n", file); /* Unload */ unload_plugin(p); /* Load */ return load_plugin(file); } /* Remove all callbacks associated with plugin handle */ static void plugin_remove_callbacks(GModule *handle) { GList *c = callbacks; struct gaim_callback *g; debug_printf("%d callbacks to search\n", g_list_length(callbacks)); while (c) { g = (struct gaim_callback *)c->data; if (g->handle == handle) { c = g_list_next(c); callbacks = g_list_remove(callbacks, (gpointer)g); debug_printf("Removing callback, %d remain\n", g_list_length(callbacks)); } else c = g_list_next(c); } } void gaim_signal_connect(GModule *handle, enum gaim_event which, void *func, void *data) { struct gaim_callback *call = g_new0(struct gaim_callback, 1); call->handle = handle; call->event = which; call->function = func; call->data = data; callbacks = g_list_append(callbacks, call); debug_printf("Adding callback %d\n", g_list_length(callbacks)); } void gaim_signal_disconnect(GModule *handle, enum gaim_event which, void *func) { GList *c = callbacks; struct gaim_callback *g = NULL; while (c) { g = (struct gaim_callback *)c->data; if (handle == g->handle && func == g->function) { callbacks = g_list_remove(callbacks, c->data); g_free(g); c = callbacks; if (c == NULL) break; } c = g_list_next(c); } } #endif /* GAIM_PLUGINS */ char *event_name(enum gaim_event event) { static char buf[128]; switch (event) { case event_signon: sprintf(buf, "event_signon"); break; case event_signoff: sprintf(buf, "event_signoff"); break; case event_away: sprintf(buf, "event_away"); break; case event_back: sprintf(buf, "event_back"); break; case event_im_recv: sprintf(buf, "event_im_recv"); break; case event_im_send: sprintf(buf, "event_im_send"); break; case event_buddy_signon: sprintf(buf, "event_buddy_signon"); break; case event_buddy_signoff: sprintf(buf, "event_buddy_signoff"); break; case event_buddy_away: sprintf(buf, "event_buddy_away"); break; case event_buddy_back: sprintf(buf, "event_buddy_back"); break; case event_buddy_idle: sprintf(buf, "event_buddy_idle"); break; case event_buddy_unidle: sprintf(buf, "event_buddy_unidle"); break; case event_blist_update: sprintf(buf, "event_blist_update"); break; case event_chat_invited: sprintf(buf, "event_chat_invited"); break; case event_chat_join: sprintf(buf, "event_chat_join"); break; case event_chat_leave: sprintf(buf, "event_chat_leave"); break; case event_chat_buddy_join: sprintf(buf, "event_chat_buddy_join"); break; case event_chat_buddy_leave: sprintf(buf, "event_chat_buddy_leave"); break; case event_chat_recv: sprintf(buf, "event_chat_recv"); break; case event_chat_send: sprintf(buf, "event_chat_send"); break; case event_warned: sprintf(buf, "event_warned"); break; case event_error: sprintf(buf, "event_error"); break; case event_quit: sprintf(buf, "event_quit"); break; case event_new_conversation: sprintf(buf, "event_new_conversation"); break; case event_set_info: sprintf(buf, "event_set_info"); break; case event_draw_menu: sprintf(buf, "event_draw_menu"); break; case event_im_displayed_sent: sprintf(buf, "event_im_displayed_sent"); break; case event_im_displayed_rcvd: sprintf(buf, "event_im_displayed_rcvd"); break; case event_chat_send_invite: sprintf(buf, "event_chat_send_invite"); break; case event_got_typing: sprintf(buf, "event_got_typing"); break; case event_del_conversation: sprintf(buf, "event_del_conversation"); break; case event_connecting: sprintf(buf, "event_connecting"); break; default: sprintf(buf, "event_unknown"); break; } return buf; } static void debug_event(enum gaim_event event, void *arg1, void *arg2, void *arg3, void *arg4) { if (!opt_debug && !(misc_options & OPT_MISC_DEBUG)) return; switch (event) { case event_blist_update: /* this happens *really* often */ if (opt_debug) { debug_printf("%s\n", event_name(event)); } break; case event_quit: debug_printf("%s\n", event_name(event)); break; case event_signon: case event_signoff: debug_printf("%s: %s\n", event_name(event), ((struct gaim_connection *)arg1)->username); break; case event_new_conversation: debug_printf("%s: %s\n", event_name(event), (char *)arg1); break; case event_error: debug_printf("%s: %d\n", event_name(event), (int)arg1); break; case event_buddy_signon: case event_buddy_signoff: case event_buddy_away: case event_buddy_back: case event_buddy_idle: case event_buddy_unidle: case event_set_info: case event_got_typing: debug_printf("%s: %s %s\n", event_name(event), ((struct gaim_connection *)arg1)->username, (char *)arg2); break; case event_chat_leave: debug_printf("%s: %s %d\n", event_name(event), ((struct gaim_connection *)arg1)->username, (int)arg2); break; case event_im_send: case event_im_displayed_sent: debug_printf("%s: %s %s %s\n", event_name(event), ((struct gaim_connection *)arg1)->username, (char *)arg2, *(char **)arg3 ? *(char **)arg3 : ""); break; case event_chat_join: case event_chat_buddy_join: case event_chat_buddy_leave: debug_printf("%s: %s %d %s\n", event_name(event), ((struct gaim_connection *)arg1)->username, (int)arg2, (char *)arg3); break; case event_chat_send: debug_printf("%s: %s %d %s\n", event_name(event), ((struct gaim_connection *)arg1)->username, (int)arg2, *(char **)arg3 ? *(char **)arg3 : ""); break; case event_away: debug_printf("%s: %s %s %s\n", event_name(event), ((struct gaim_connection *)arg1)->username, (char *)arg2, (char *)arg3 ? (char *)arg3 : ""); break; case event_warned: debug_printf("%s: %s %s %d\n", event_name(event), ((struct gaim_connection *)arg1)->username, (char *)arg2 ? (char *)arg2 : "", (int)arg3); break; case event_im_recv: debug_printf("%s: %s %s %s\n", event_name(event), ((struct gaim_connection *)arg1)->username, *(char **)arg2 ? *(char **)arg2 : "", *(char **)arg3 ? *(char **)arg3 : ""); break; case event_im_displayed_rcvd: debug_printf("%s: %s %s %s\n", event_name(event), ((struct gaim_connection *)arg1)->username, (char *)arg2 ? (char *)arg2 : "", (char *)arg3 ? (char *)arg3 : ""); break; case event_chat_recv: debug_printf("%s: %s %d %s\n", event_name(event), ((struct gaim_connection *)arg1)->username, (int)arg2, *(char **)arg3 ? *(char **)arg3 : "", *(char **)arg4 ? *(char **)arg4 : ""); break; case event_chat_send_invite: debug_printf("%s: %s %d %s %s\n", event_name(event), ((struct gaim_connection *)arg1)->username, (int)arg2, (char *)arg3, *(char **)arg4 ? *(char **)arg4 : ""); break; case event_chat_invited: debug_printf("%s: %s %s %s %s\n", event_name(event), ((struct gaim_connection *)arg1)->username, (char *)arg2, (char *)arg3, (char *)arg4 ? (char *)arg4 : ""); break; case event_del_conversation: debug_printf("%s: %s\n", event_name(event), (char *)arg1); break; case event_connecting: debug_printf("%s: %s\n", event_name(event), ((struct aim_user *)arg1)->username); break; default: debug_printf("%s: um, right. yeah.\n", event_name(event)); break; } } int plugin_event(enum gaim_event event, void *arg1, void *arg2, void *arg3, void *arg4) { #ifdef GAIM_PLUGINS GList *c = callbacks; struct gaim_callback *g; #endif debug_event(event, arg1, arg2, arg3, arg4); #ifdef GAIM_PLUGINS while (c) { void (*zero)(void *); void (*one)(void *, void *); void (*two)(void *, void *, void *); void (*three)(void *, void *, void *, void *); void (*four)(void *, void *, void *, void *, void *); g = (struct gaim_callback *)c->data; if (g->event == event && g->function != NULL) { switch (event) { /* no args */ case event_blist_update: case event_quit: zero = g->function; zero(g->data); break; /* one arg */ case event_signon: case event_signoff: case event_new_conversation: case event_del_conversation: case event_error: case event_connecting: one = g->function; one(arg1, g->data); break; /* two args */ case event_buddy_signon: case event_buddy_signoff: case event_buddy_away: case event_buddy_back: case event_buddy_idle: case event_buddy_unidle: case event_chat_leave: case event_set_info: case event_draw_menu: case event_got_typing: two = g->function; two(arg1, arg2, g->data); break; /* three args */ case event_im_send: case event_im_displayed_sent: case event_chat_join: case event_chat_buddy_join: case event_chat_buddy_leave: case event_chat_send: case event_away: case event_back: case event_warned: three = g->function; three(arg1, arg2, arg3, g->data); break; /* four args */ case event_im_recv: case event_chat_recv: case event_im_displayed_rcvd: case event_chat_send_invite: case event_chat_invited: four = g->function; four(arg1, arg2, arg3, arg4, g->data); break; default: debug_printf("unknown event %d\n", event); break; } } c = c->next; } #endif /* GAIM_PLUGINS */ #ifdef USE_PERL return perl_event(event, arg1, arg2, arg3, arg4); #else return 0; #endif } /* Calls the gaim_plugin_remove function in any loaded plugin that has one */ #ifdef GAIM_PLUGINS void remove_all_plugins() { GList *c = plugins; struct gaim_plugin *p; void (*gaim_plugin_remove)(); while (c) { p = (struct gaim_plugin *)c->data; if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove)) gaim_plugin_remove(); g_free(p); c = c->next; } } #endif