view plugins/win32/transparency/wintransparency.c @ 4089:7f4f3aa61069

[gaim-migrate @ 4304] Changing the button style in Preferences no longer reverts conversation windows to the old style. It should work now. Pictures, Text, and Pictures & Text all work for IMs and chats here. However, there may be bugs, so let me know. Note that the style you select is not applied to newly created windows during the same session or when gaim is restarted. This isn't my fault! :) This probably broke during either the preferences or conversations rewrite. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Tue, 17 Dec 2002 04:44:00 +0000
parents a8f0c169e529
children
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/*
 * win2ktrans 
 *
 * Copyright (C) 1998-2002, Rob Flynn <rob@marko.net> 
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include <windows.h>
#include <shellapi.h>
#include <stdlib.h>
#include <stdio.h>
#include <glib.h>
#include "gaim.h"
#include "wintransparency.h"

int alpha;

static void SetWindowTransparency(HWND hWnd, int trans) 
{
	SetWindowLong(hWnd,GWL_EXSTYLE,GetWindowLong(hWnd,GWL_EXSTYLE) | WS_EX_LAYERED);

	SetLayeredWindowAttributes(hWnd,0,trans,LWA_ALPHA);
}

GdkFilterReturn wgaim_window_filter( GdkXEvent *xevent, GdkEvent *event, gpointer data)
{
	MSG *msg = (MSG*)xevent;
	struct conversation *c = (struct conversation *)data;

	gdk_window_remove_filter(GTK_WIDGET(c->window)->window, wgaim_window_filter, c);

	SetWindowTransparency(msg->hwnd, alpha);

	return GDK_FILTER_REMOVE;
}