view sounds/Makefile.am @ 6236:7ff81c01d238

[gaim-migrate @ 6729] This should fix "Buddy pounce causes segfault in 0.66," although I have no idea how that could possibly be happening. http://sourceforge.net/tracker/index.php?func=detail&aid=774295&group_id=235&atid=100235 committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 19 Jul 2003 20:01:32 +0000
parents 73853a0a1a77
children 5dd9c1df6459
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EXTRA_DIST =	arrive.wav \
		leave.wav \
		receive.wav \
		redalert.wav \
		send.wav

soundsdir =	$(datadir)/sounds/gaim
sounds_DATA =	$(EXTRA_DIST)