view plugins/iconaway.c @ 10928:80a4e8e40057

[gaim-migrate @ 12705] "destroy-event" doesn't get this far when the window is closed, so the trans. data isn't cleaned up when the conv. window is closed. This causes crashes when we do try to clean up. So, we use the "deleting-conversation" signal and detect that the last conversation in the window is being deleted. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Wed, 18 May 2005 22:06:32 +0000
parents faab1d04dedf
children 519dc2186438
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/* gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"
#include "gtkgaim.h"

#include "conversation.h"
#include "signals.h"
#include "version.h"

#include "gtkconv.h"
#include "gtkplugin.h"

#define ICONAWAY_PLUGIN_ID "gtk-iconaway"

#ifdef _WIN32
__declspec(dllimport) GtkWidget *imaway;
#else
G_MODULE_IMPORT GtkWidget *imaway;
#endif

#ifdef USE_APPLET
extern void applet_destroy_buddy();
#endif

static void
iconify_windows(GaimAccount *account, char *state, char *message, void *data)
{
#if 0 /* STATUS */
	GaimConvWindow *win;
	GList *windows;
	GaimConnection *gc;

	gc = gaim_account_get_connection(account);

	if (!imaway || !gc->away)
		return;

	gtk_window_iconify(GTK_WINDOW(imaway));
	gaim_blist_set_visible(FALSE);

	for (windows = gaim_get_windows();
		 windows != NULL;
		 windows = windows->next) {

		win = (GaimConvWindow *)windows->data;

		if (GAIM_IS_GTK_WINDOW(win)) {
			GaimGtkWindow *gtkwin;

			gtkwin = GAIM_GTK_WINDOW(win);

			gtk_window_iconify(GTK_WINDOW(gtkwin->window));
		}
	}
#endif /* STATUS */
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(gaim_accounts_get_handle(), "account-away",
						plugin, GAIM_CALLBACK(iconify_windows), NULL);

	return TRUE;
}

static GaimGtkPluginUiInfo ui_info =
{
	NULL                                            /**< get_config_frame */
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	GAIM_GTK_PLUGIN_TYPE,                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	ICONAWAY_PLUGIN_ID,                               /**< id             */
	N_("Iconify on Away"),                            /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Iconifies the buddy list and your conversations when you go away."),
	                                                  /**  description    */
	N_("Iconifies the buddy list and your conversations when you go away."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	&ui_info,                                         /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(iconaway, init_plugin, info)