view src/protocols/yahoo/yahoo_friend.c @ 10928:80a4e8e40057

[gaim-migrate @ 12705] "destroy-event" doesn't get this far when the window is closed, so the trans. data isn't cleaned up when the conv. window is closed. This causes crashes when we do try to clean up. So, we use the "deleting-conversation" signal and detect that the last conversation in the window is being deleted. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Wed, 18 May 2005 22:06:32 +0000
parents fe0291162312
children b4919e8c634c
line wrap: on
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/*
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include "prpl.h"
#include "util.h"

#include "yahoo_friend.h"

static YahooFriend *yahoo_friend_new(void)
{
	YahooFriend *ret;

	ret = g_new0(YahooFriend, 1);
	ret->status = YAHOO_STATUS_OFFLINE;

	return ret;
}

YahooFriend *yahoo_friend_find(GaimConnection *gc, const char *name)
{
	struct yahoo_data *yd;
	const char *norm;

	g_return_val_if_fail(gc != NULL, NULL);
	g_return_val_if_fail(gc->proto_data != NULL, NULL);

	yd = gc->proto_data;
	norm = gaim_normalize(gaim_connection_get_account(gc), name);

	return g_hash_table_lookup(yd->friends, norm);
}

YahooFriend *yahoo_friend_find_or_new(GaimConnection *gc, const char *name)
{
	YahooFriend *f;
	struct yahoo_data *yd;
	const char *norm;

	g_return_val_if_fail(gc != NULL, NULL);
	g_return_val_if_fail(gc->proto_data != NULL, NULL);

	yd = gc->proto_data;
	norm = gaim_normalize(gaim_connection_get_account(gc), name);

	f = g_hash_table_lookup(yd->friends, norm);
	if (!f) {
		f = yahoo_friend_new();
		g_hash_table_insert(yd->friends, g_strdup(norm), f);
	}

	return f;
}

void yahoo_friend_set_ip(YahooFriend *f, const char *ip)
{
	if (f->ip)
		g_free(f->ip);
	f->ip = g_strdup(ip);
}

const char *yahoo_friend_get_ip(YahooFriend *f)
{
	return f->ip;
}

void yahoo_friend_set_game(YahooFriend *f, const char *game)
{
	if (f->game)
		g_free(f->game);

	if (game)
		f->game = g_strdup(game);
	else
		f->game = NULL;
}

const char *yahoo_friend_get_game(YahooFriend *f)
{
	return f->game;
}

void yahoo_friend_set_status_message(YahooFriend *f, char *msg)
{
	if (f->msg)
		g_free(f->msg);

	f->msg = msg;
}

const char *yahoo_friend_get_status_message(YahooFriend *f)
{
	return f->msg;
}

void yahoo_friend_set_buddy_icon_need_request(YahooFriend *f, gboolean needs)
{
	f->bicon_sent_request = !needs;
}

gboolean yahoo_friend_get_buddy_icon_need_request(YahooFriend *f)
{
	return !f->bicon_sent_request;
}

void yahoo_friend_free(gpointer p)
{
	YahooFriend *f = p;
	if (f->msg)
		g_free(f->msg);
	if (f->game)
		g_free(f->game);
	if (f->ip)
		g_free(f->ip);
	g_free(f);
}