view src/ui.h @ 5975:80e5258226f3

[gaim-migrate @ 6422] I made some changes so that, if you have 2 buddies in your buddy list with the same name, and you delete one by right clicking on it in the blist, gaim will delete the one you right clicked rather than an arbitrary one. I think the hash table that speeds up stuff in gtkblist.c has problems with having the same buddy in a group twice. Someone should look into that. Like, right now it treats buddy name/group name/account as a unique key, but right now that is not a unique key. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 29 Jun 2003 20:57:28 +0000
parents 5fb6bd688a5b
children b77c0feec150
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/**
 * @file ui.h Main GTK+ UI include file
 * @defgroup gtkui GTK+ User Interface
 *
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _UI_H_
#define _UI_H_

#if 0
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <gtk/gtk.h>
#include <gdk-pixbuf/gdk-pixbuf.h>

#include "core.h"
#include "gtkconv.h"
#include "pounce.h"
#include "gtkft.h"
#include "gtkprefs.h"
#include "gtkutils.h"
#include "stock.h"
#endif

#include "account.h"
#include "conversation.h"

/**
 * Our UI's identifier.
 */
#define GAIM_GTK_UI "gtk-gaim"


#define GAIM_DIALOG(x)	x = gtk_window_new(GTK_WINDOW_TOPLEVEL); \
			gtk_window_set_type_hint(GTK_WINDOW(x), GDK_WINDOW_TYPE_HINT_DIALOG)
#define GAIM_WINDOW_ICONIFIED(x) (gdk_window_get_state(GTK_WIDGET(x)->window) & GDK_WINDOW_STATE_ICONIFIED)

/* This is backwards-compatibility code for old versions of GTK+ (2.2.1 and
 * earlier).  It defines the new wrap behavior (unknown in earlier versions)
 * as the old (slightly buggy) wrap behavior.
 */
#ifndef GTK_WRAP_WORD_CHAR
#define GTK_WRAP_WORD_CHAR GTK_WRAP_WORD
#endif

#define DEFAULT_FONT_FACE "Helvetica"

#define FACE_ANGEL 0
#define FACE_BIGSMILE 1
#define FACE_BURP 2
#define FACE_CROSSEDLIPS 3
#define FACE_CRY 4
#define FACE_EMBARRASSED 5
#define FACE_KISS 6
#define FACE_MONEYMOUTH 7
#define FACE_SAD 8
#define FACE_SCREAM 9
#define FACE_SMILE 10
#define FACE_SMILE8 11
#define FACE_THINK 12
#define FACE_TONGUE 13
#define FACE_WINK 14
#define FACE_YELL 15
#define FACE_TOTAL 16

#define GAIM_LOGO 0
#define GAIM_ERROR 1
#define GAIM_WARNING 2
#define GAIM_INFO 3

typedef enum
{
	GAIM_BUTTON_HORIZONTAL,
	GAIM_BUTTON_VERTICAL

} GaimButtonOrientation;

typedef enum
{
	GAIM_BUTTON_NONE = 0,
	GAIM_BUTTON_TEXT,
	GAIM_BUTTON_IMAGE,
	GAIM_BUTTON_TEXT_IMAGE

} GaimButtonStyle;

/* XXX CUI: away messages aren't really anything more than char* but we need two char*'s
 * for the UI so that people can name their away messages when they save them. So these
 * are really a UI function and struct away_message should be removed from the core. */
struct away_message {
	char name[80];
	char message[2048];
};



/* this is used for queuing messages received while away. This is really a UI function
 * which is why the struct is here. */

struct queued_message {
	char name[80];
	char *message;
	time_t tm;
	GaimAccount *account;
	int flags;
	int len;
};

struct smiley_theme {
	char *path;
	char *name;
	char *desc;
	char *icon;
	char *author;
	
	struct smiley_list *list;
};


#define EDIT_GC    0
#define EDIT_GROUP 1
#define EDIT_BUDDY 2

/* Globals in aim.c */
extern GSList *away_messages; /* this should be moved to away.c */
extern GtkWidget *mainwindow;
extern int docklet_count;

/* Globals in away.c */
extern struct away_message *awaymessage;
extern struct away_message *default_away;
extern GtkWidget *awaymenu;
extern GtkWidget *awayqueue;
extern GtkListStore *awayqueuestore;

/* Globals in dialog.c */
extern char fontxfld[256];
extern int smiley_array[FACE_TOTAL];
extern GtkWidget *fgcseld;
extern GtkWidget *bgcseld;
void build_allow_list();
void build_block_list();

/* Globals in session.c */
extern gboolean session_managed;

/* Globals in themes.c */
extern struct smiley_theme *current_smiley_theme;
extern GSList *smiley_themes;


/* Functions in about.c */
extern void show_about(GtkWidget *, void *);
extern void gaim_help(GtkWidget *, void *);

/* Functions in main.c */
extern void show_login();
extern void gaim_setup(GaimConnection *);

/* Functions in away.c */
extern void rem_away_mess(GtkWidget *, struct away_message *);
extern void do_away_message(GtkWidget *, struct away_message *);
extern void do_away_menu();
extern void away_list_unclicked(GtkWidget *, struct away_message *);
extern void away_list_clicked(GtkWidget *, struct away_message *);
extern void toggle_away_queue();
extern void purge_away_queue(GSList**);
extern void do_im_back(GtkWidget *w, GtkWidget *x);

/* Functions in browser.c */
extern void open_url(GtkWidget *, char *);
extern void add_bookmark(GtkWidget *, char *);

/* Functions in dialogs.c */
extern void alias_dialog_bud(struct buddy *);
extern void alias_dialog_chat(struct chat *);
extern void show_warn_dialog(GaimConnection *, char *);
extern void show_im_dialog();
extern void show_info_dialog();
extern void show_add_buddy(GaimConnection *, char *, char *, char *);
extern void show_add_chat(GaimAccount *, struct group *);
extern void show_add_group(GaimConnection *);
extern void show_add_perm(GaimConnection *, char *, gboolean);
extern void destroy_all_dialogs();
extern void show_import_dialog();
extern void show_export_dialog();
extern void conv_show_log(GtkWidget *, gpointer);
extern void chat_show_log(GtkWidget *, gpointer);
extern void show_log(char *);
extern void show_log_dialog(GaimConversation *);
extern void show_fgcolor_dialog(GaimConversation *c, GtkWidget *color);
extern void show_bgcolor_dialog(GaimConversation *c, GtkWidget *color);
extern void cancel_fgcolor(GtkWidget *widget, GaimConversation *c);
extern void cancel_bgcolor(GtkWidget *widget, GaimConversation *c);
extern void create_away_mess(GtkWidget *, void *);
extern void show_ee_dialog(int);
extern void show_insert_link(GtkWidget *,GaimConversation *);
extern void show_smiley_dialog(GaimConversation *, GtkWidget *);
extern void close_smiley_dialog(GtkWidget *widget, GaimConversation *c);
extern void set_smiley_array(GtkWidget *widget, int smiley_type);
extern void insert_smiley_text(GtkWidget *widget, GaimConversation *c);
extern void cancel_log(GtkWidget *, GaimConversation *);
extern void cancel_link(GtkWidget *, GaimConversation *);
extern void show_font_dialog(GaimConversation *c, GtkWidget *font);
extern void cancel_font(GtkWidget *widget, GaimConversation *c);
extern void apply_font(GtkWidget *widget, GtkFontSelection *fontsel);
extern void show_rename_group(GtkWidget *, struct group *);
extern void show_rename_buddy(GtkWidget *, struct buddy *);
extern GtkWidget *gaim_pixbuf_button(char *, char *, GaimButtonOrientation);
extern GtkWidget *gaim_pixbuf_button_from_stock(const char *, const char *, GaimButtonOrientation);
extern GtkWidget *gaim_pixbuf_toolbar_button_from_stock(char *);
extern void update_privacy_connections();
extern void show_privacy_options();
extern void build_allow_list();
extern void build_block_list();
extern void destroy_fontsel(GtkWidget *w, gpointer d);
extern void join_chat();

/* Functions in server.c */
/* server.c is in desperate need need of a split */
extern int find_queue_total_by_name(char *);

/* Functions in session.c */
extern void session_init(gchar *, gchar *);
extern void session_end();

/* Functions in themes.c */
extern void smiley_themeize(GtkWidget *);
extern void smiley_theme_probe();
extern void load_smiley_theme(const char *file, gboolean load);
extern GSList *get_proto_smileys(int protocol);

#endif /* _UI_H_ */