view doc/plugin-signals.dox @ 15877:80ee585fb53c

SF Patch #1686400 from Eoin Coffey ("ecoffey") ecoffey described the changes: 1) Small tweaks to the loader to bring it up to speed with new mono versions and API wrapper changes that grim had made. (was in original patch, just forgot about it :-P) 2) .NET Plugins are now required to define an Id as part of their info. 3) Modified gaim_probe_plugin to check for existence of info->id and to make sure it's not empty; Prints an error, stores an error in the plugin and sets plugin->unloadable = TRUE.
author Richard Laager <rlaager@wiktel.com>
date Sat, 24 Mar 2007 06:24:59 +0000
parents 1ec93dd2f359
children 8cf53d7a0887
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/** @page plugin-signals Plugin Signals

 @signals
  @signal plugin-load
  @signal plugin-unload
 @endsignals

 <hr>

 @signaldef plugin-load
  @signalproto
void (*plugin_load)(GaimPlugin *plugin);
  @endsignalproto
  @signaldesc
   Emitted when a plugin is loaded.
  @param plugin The plugin that was loaded.
 @endsignaldef

 @signaldef plugin-unload
  @signalproto
void (*plugin_unload)(GaimPlugin *plugin);
  @endsignalproto
  @signaldesc
   Emitted when a plugin is unloaded.
  @param plugin The plugin that was unloaded.
 @endsignaldef

 */
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