Mercurial > pidgin.yaz
view src/gtkpounce.h @ 5698:81d7b4239815
[gaim-migrate @ 6119]
The new accounts show up in the account editor. Saving is almost done.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Tue, 03 Jun 2003 09:21:18 +0000 |
parents | 9eb5b13fd412 |
children | 2fa4aa9c1885 |
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/** * @file gtkpounce.h GTK+ buddy pounce API * @ingroup gtkui * * gaim * * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTK_POUNCE_H_ #define _GAIM_GTK_POUNCE_H_ #include "pounce.h" /** * Types of actions that gaim's GTK+ interface supports. */ typedef enum { GAIM_GTKPOUNCE_NONE = 0x00, /**< No action. */ GAIM_GTKPOUNCE_OPEN_WIN = 0x01, /**< Open an IM window. */ GAIM_GTKPOUNCE_POPUP = 0x02, /**< Popup notification. */ GAIM_GTKPOUNCE_SEND_MSG = 0x04, /**< Send a message. */ GAIM_GTKPOUNCE_EXEC_CMD = 0x08, /**< Execute a command. */ GAIM_GTKPOUNCE_PLAY_SOUND = 0x10 /**< Play a sound. */ } GaimGtkPounceAction; /** * GTK+ pounce-specific data. */ struct gaim_gtkpounce_data { GaimGtkPounceAction actions; /**< The action(s) for this pounce. */ char *message; /**< The message to send, if GAIM_GTKPOUNCE_SEND_MSG is in actions. */ char *command; /**< The command to execute, if GAIM_GTKPOUNCE_EXEC_CMD is in actions. */ char *sound; /**< The sound file to play, if GAIM_GTKPOUNCE_PLAY_SOUND is in actions. */ gboolean save; /**< If TRUE, the pounce should be saved after activation. */ }; #define GAIM_GTKPOUNCE(pounce) \ ((struct gaim_gtkpounce_data *)gaim_pounce_get_data(pounce)) /** * The pounce dialog. * * The structure is opaque, as nobody should be touching anything inside of * it. */ struct gaim_gtkpounce_dialog; /** * Creates a GTK-specific pounce. * * @param pouncer The account that will pounce. * @param pouncee The buddy to pounce on. * @param events The event(s) to pounce on. * @param actions The actions. * @param message The optional message to send. * @param command The optional command to execute. * @param sound The optional sound to play. * @param save Whether or not to save the data. * * @return The new buddy pounce. */ struct gaim_pounce *gaim_gtkpounce_new(GaimAccount *pouncer, const char *pouncee, GaimPounceEvent events, GaimGtkPounceAction actions, const char *message, const char *command, const char *sound, gboolean save); /** * Displays a New Buddy Pounce or Edit Buddy Pounce dialog. * * @param buddy The optional buddy to pounce on. * @param cur_pounce The current buddy pounce, if editting an existing one. */ void gaim_gtkpounce_dialog_show(struct buddy *buddy, struct gaim_pounce *cur_pounce); /** * Displays all registered buddy pounces in a menu. * * @param menu The menu to add to. */ void gaim_gtkpounce_menu_build(GtkWidget *menu); #endif /* _GAIM_GTK_POUNCE_H_ */