view pixmaps/Makefile.mingw @ 11815:821f40e1912f

[gaim-migrate @ 14106] SF Patch #1336924 from sadrul 'From the wiki: "If you have a tab open for a given contact, and then drag an additional buddy into that contact, the send to menu does not update." This patch updates all the focused-conversations in every window (note that not all conversation in every tab). This wouldn't be necessary if it was possible to tell which contact a buddy was removed from. But that info is not available, so this is the way I can think of. It works, and will probably not cause too much overhead for most users -- assuming most of them use tabbed convs and hence number of windows won't be too great.' To track which contact was updated would be problematic, I think. This doesn't seem like too much overhead to me and it keeps the code clean. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 25 Oct 2005 13:56:14 +0000
parents bc494c4a3991
children
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#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim pixmaps
#

datadir = ../win32-install-dir

include ./Makefile.am

install:
	if test '$(SUBDIRS)'; then \
	  list='$(SUBDIRS)'; for subdir in $$list; do \
	    $(MAKE) -C $$subdir -f Makefile.mingw install; \
	  done; \
	fi;
	if test '$(gaimbuttonpix_DATA)'; then \
	  mkdir -p $(gaimbuttonpixdir); \
	  cp $(gaimbuttonpix_DATA) $(gaimbuttonpixdir); \
	fi;
	if test '$(gaimdialogpix_DATA)'; then \
	  mkdir -p $(gaimdialogpixdir); \
	  cp $(gaimdialogpix_DATA) $(gaimdialogpixdir); \
	fi;
	if test '$(gaimiconpix_DATA)'; then \
	  mkdir -p $(gaimiconpixdir); \
	  cp $(gaimiconpix_DATA) $(gaimiconpixdir); \
	fi;
	if test '$(gaimdistpix_DATA)'; then \
	  mkdir -p $(gaimdistpixdir); \
	  cp $(gaimdistpix_DATA) $(gaimdistpixdir); \
	fi;
	if test '$(distpixmap_DATA)'; then \
	  mkdir -p $(distpixmapdir); \
	  cp $(distpixmap_DATA) $(distpixmapdir); \
	fi;