Mercurial > pidgin.yaz
view src/gaim-client.c @ 13909:8264f52a1142
[gaim-migrate @ 16406]
More of sf patch #1490646, from Jonty Wareing & Jono Cole
"The screen name + hostname of the sending user is sent
in the outgoing jabber message, fixing a sporadic
problem with iChat.
The port in use has been fixed to the one described in
the Bonjour specification and can no longer be changed
in the prpl preferences - modifiying this just stops
the client from being able to start a chat.
The option for a buddy icon has been removed for now as
no code actually uses it yet - we plan to change this
in the future.
This update also introduces automatic local port retry
for up to ten attempts if the port is in
use (e.g. if multiple instances of gaim are running)."
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 03 Jul 2006 00:37:41 +0000 |
parents | 421a8523ad04 |
children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <dbus/dbus-glib.h> #include <stdio.h> #include <stdlib.h> #include "dbus-gaim.h" #include "gaim-client-bindings.h" static DBusGConnection *bus; static DBusGProxy *gaim_proxy; static GList *garray_int_to_glist(GArray *array) { GList *list = NULL; int i; for(i = 0; i < array->len; i++) list = g_list_append(list, GINT_TO_POINTER(g_array_index(array,gint,i))); g_array_free(array, TRUE); return list; } static GSList *garray_int_to_gslist(GArray *array) { GSList *list = NULL; int i; for(i = 0; i < array->len; i++) list = g_slist_append(list, GINT_TO_POINTER(g_array_index(array,gint,i))); g_array_free(array, TRUE); return list; } #include "gaim-client-bindings.c" static void lose (const char *fmt, ...) G_GNUC_NORETURN G_GNUC_PRINTF (1, 2); static void lose_gerror (const char *prefix, GError *error) G_GNUC_NORETURN; static void lose (const char *str, ...) { va_list args; va_start (args, str); vfprintf (stderr, str, args); fputc ('\n', stderr); va_end (args); exit (1); } static void lose_gerror (const char *prefix, GError *error) { lose ("%s: %s", prefix, error->message); } void gaim_init(void) { GError *error = NULL; g_type_init (); bus = dbus_g_bus_get (DBUS_BUS_SESSION, &error); if (!bus) lose_gerror ("Couldn't connect to session bus", error); gaim_proxy = dbus_g_proxy_new_for_name (bus, DBUS_SERVICE_GAIM, DBUS_PATH_GAIM, DBUS_INTERFACE_GAIM); if (!gaim_proxy) lose_gerror ("Couldn't connect to the Gaim Service", error); }