view libgaim/eventloop.c @ 15000:82d1a2fc6d25

[gaim-migrate @ 17778] SF Patch #1598994 from lexande Fixes SF Bug #1581999 Original Description: "The gaim 2.0.0beta5 log reader plugin uses the "Date" XML field in MSN logs, the format of which varies between locales, leading to logs being displayed on incorrect/future dates in locales that do not use the MM/DD/YYYY format. This patch fixes the plugin to use the "DateTime" field which has YYYY-MM-DD date in all locales." I totally Warmenhovened this patch. My approach: "I'm using the Date, Time, and DateTime fields. If I can determine that the log matches the current timezone, it'll display 100% properly in the log viewer. If it has a reasonable offset, it'll display as the original time, sort in the right place, but not have a timezone abbreviation. If the offset is bogus or I can't parse the Date or Time field, it'll display in UTC, but still sort properly. I think this is as ideal as is possible, given the data we have to work with." You don't have to understand this. ;) committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 19 Nov 2006 06:54:38 +0000
parents 60b1bc8dbf37
children a6aad36ca735
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/**
 * @file eventloop.c Gaim Event Loop API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "eventloop.h"

static GaimEventLoopUiOps *eventloop_ui_ops = NULL;

guint
gaim_timeout_add(guint interval, GSourceFunc function, gpointer data)
{
	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();

	return ops->timeout_add(interval, function, data);
}

guint
gaim_timeout_remove(guint tag)
{
	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();

	return ops->timeout_remove(tag);
}

guint
gaim_input_add(int source, GaimInputCondition condition, GaimInputFunction func, gpointer user_data)
{
	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();

	return ops->input_add(source, condition, func, user_data);
}

guint
gaim_input_remove(guint tag)
{
	GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();

	return ops->input_remove(tag);
}

void
gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops)
{
	eventloop_ui_ops = ops;
}

GaimEventLoopUiOps *
gaim_eventloop_get_ui_ops(void)
{
	g_return_val_if_fail(eventloop_ui_ops != NULL, NULL);

	return eventloop_ui_ops;
}