Mercurial > pidgin.yaz
view PROGRAMMING_NOTES @ 8560:832fd9b754d0
[gaim-migrate @ 9304]
" Here's a patch for the problem larsl_school reported on
#gaim on the 13th, mostly taken from the irc plugin.
Whenever
an incoming im (or chat message) doesn't parse as
utf-8, it will be automatically interpreted as a byte
stream in a fallback
character set, (defaulting to iso-8859-1), and converted to
utf-8. It adds an option to the zephyr plugin,
"Encoding",
which is a translateable string. It still sends outgoing
messages as utf-8 though.
(06:57:06) larsl_school: Hello, I'm using Gaim 0.71 in
school and when I get a Zephyr message containing
swedish characters from the zwrite client, Gaim just
displays the whole message as an empty string?
(07:04:00) larsl_school: In the logs it looks like GAIM
is using UTF-8, but the messages from zwrite are coded
as extended ASCII. Can I make GAIM understand extended
ASCII (or at least display the parts of the message
that is normal ASCII)?" --Arun A Tharuvai
apparently there are TWO gaim zepher users!
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 02 Apr 2004 06:06:45 +0000 |
parents | 10b5ac17fdd6 |
children | da88e2cd5c53 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary because the Windows dir separator '\' is being used to escape characters, when paths are read in from the .gaimrc file. PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)