Mercurial > pidgin.yaz
view pidgin/win32/nsis/gaim-plugin.nsh @ 15524:84b3ab83df35
Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
author | Sean Egan <seanegan@gmail.com> |
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date | Sun, 04 Feb 2007 02:31:04 +0000 |
parents | 5fe8042783c1 |
children |
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;; ;; Windows Gaim NSIS installer plugin helper utilities ;; Copyright 2005, Daniel Atallah <daniel_atallah@yahoo.com> ;; ;; Include in plugin installer scripts using: ;; !addincludedir "${PATH_TO_GAIM_SRC}\gtkgaim\win32\nsis" ;; !include "gaim-plugin.nsh" ;; !define GAIM_REG_KEY "SOFTWARE\gaim" !define GAIM_VERSION_OK 0 !define GAIM_VERSION_INCOMPATIBLE 1 !define GAIM_VERSION_UNDEFINED 2 ; Extract the Gaim Version from the registry ; This will set the Error flag if unable to determine the value ; Pop the value of the stack after calling this to get the value (unless Error Flag is set) Function GetGaimVersion Push $R0 ; Read the gaim version ClearErrors ReadRegStr $R0 HKLM ${GAIM_REG_KEY} "Version" IfErrors +1 GetGaimVersion_found ; fall back to the HKCU registry key ReadRegStr $R0 HKCU ${GAIM_REG_KEY} "Version" IfErrors GetGaimVersion_done ; Keep the error flag set GetGaimVersion_found: Push $R0 ; Push the value onto the stack Exch GetGaimVersion_done: ; restore $R0 Pop $R0 FunctionEnd ; Check that the currently installed gaim version is compatible ; with the plugin version we are installing ; Push the Plugin's Gaim Version onto the Stack before calling ; After calling, the top of the Stack will contain the result of the check: ; GAIM_VERSION_OK - If the installed gaim version is compatible w/ the version specified ; GAIM_VERSION_INCOMPATIBLE - If the installed gaim version isn't compatible w/ the version specified ; GAIM_VERSION_UNDEFINED - If the installed gaim version can't be determined Function CheckGaimVersion ; Save the Variable values that we will use in the stack Push $R4 Exch Pop $R4 ; Get the plugin's Gaim Version Push $R0 Push $R1 Push $R2 ; Read the gaim version Call GetGaimVersion IfErrors checkGaimVersion_noGaimInstallFound Pop $R0 ;If they are exactly the same, we don't need to look at anything else StrCmp $R0 $R4 checkGaimVersion_VersionOK ; Versions are in the form of X.Y.Z ; If X is different or plugin's Y > gaim's Y, then we shouldn't install ;Check the Major Version Push $R0 Push 0 Call GetVersionComponent IfErrors checkGaimVersion_noGaimInstallFound ;We couldn't extract 'X' from the installed gaim version Pop $R2 Push $R4 Push 0 Call GetVersionComponent IfErrors checkGaimVersion_BadVersion ; this isn't a valid version, so don't bother even checking Pop $R1 ;Check that both versions' X is the same StrCmp $R1 $R2 +1 checkGaimVersion_BadVersion ;Check the Minor Version Push $R0 Push 1 Call GetVersionComponent IfErrors checkGaimVersion_noGaimInstallFound ;We couldn't extract 'Y' from the installed gaim version Pop $R2 Push $R4 Push 1 Call GetVersionComponent IfErrors checkGaimVersion_BadVersion ; this isn't a valid version, so don't bother even checking Pop $R1 ;Check that plugin's Y <= gaim's Y IntCmp $R1 $R2 checkGaimVersion_VersionOK checkGaimVersion_VersionOK checkGaimVersion_BadVersion checkGaimVersion_BadVersion: Push ${GAIM_VERSION_INCOMPATIBLE} goto checkGaimVersion_done checkGaimVersion_noGaimInstallFound: Push ${GAIM_VERSION_UNDEFINED} goto checkGaimVersion_done checkGaimVersion_VersionOK: Push ${GAIM_VERSION_OK} checkGaimVersion_done: ; Restore the Variables that we used Exch Pop $R2 Exch Pop $R1 Exch Pop $R0 Exch Pop $R4 FunctionEnd ; Extract the part of a string prior to "." (or the whole string if there is no ".") ; If no "." was found, the ErrorFlag will be set ; Before this is called, Push ${VERSION_STRING} must be called, and then Push 0 for Major, 1 for Minor, etc ; Pop should be called after to retrieve the new value Function GetVersionComponent ClearErrors ; Save the Variable values that we will use in the stack Push $1 Exch Pop $1 ;The version component which we want to extract (0, 1, 2) Exch Push $0 Exch Pop $0 ;The string from which to extract the version component Push $2 Push $3 Push $4 Push $5 Push $6 Push $7 StrCpy $2 "0" ;Initialize our string index counter StrCpy $7 "0" ;Index of last "." StrCpy $3 "0" ;Initialize our version index counter startGetVersionComponentLoop: ;avoid infinite loop (if we have gotten the whole initial string, exit the loop and set the error flag) StrCmp $6 $0 GetVersionComponentSetErrorFlag IntOp $2 $2 + 1 StrCpy $6 $0 $2 ;Update the infinite loop preventing string ;Determine the correct substring (only the current index component) IntOp $5 $2 - $7 StrCpy $4 $0 $5 $7 ;Append the current character in $0 to $4 StrCpy $5 $0 1 $2 ;store the next character in $5 ;if the next character is ".", $4 will contain the version component prior to "." StrCmp $5 "." +1 startGetVersionComponentLoop StrCmp $3 $1 doneGetVersionComponent ;If it is the version component we're looking for, stop IntOp $3 $3 + 1 ;Increment the version index counter IntOp $2 $2 + 1 ;Increment the version string index to "." (so it will be skipped) StrCpy $7 $2 ;Keep track of the index of the last "." StrCpy $6 $0 $2 ;Update the infinite loop preventing string goto startGetVersionComponentLoop GetVersionComponentSetErrorFlag: SetErrors doneGetVersionComponent: ; Restore the Variables that we used Pop $7 Pop $6 Pop $5 Push $4 ;This is the value we're returning Exch Pop $4 Exch Pop $3 Exch Pop $2 Exch Pop $0 Exch Pop $1 FunctionEnd