view Makefile.am @ 4171:858822a27529

[gaim-migrate @ 4400] Alex Converse (alex4): "Gaim had a nasty habbit of not converting prefrenced colors from 48-bit to 24-bit for outputting as html. (causing malformed colors like #00FFFF00) I fixed this by doing all the conversions at the time of outputting." he further wrote, when i failed to see a need for this patch at first: "The issue is GdkColors are 48-bit (16 of Red, green, and blue) HTML colors are 24-bit (bit of Red, Green, and Blue) gaim stores colors as GdkColors but when sends the color as HTML. The problem is colors that were stored inb gaimrc never got downsampled to 24bit." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 02 Jan 2003 16:24:53 +0000
parents d85208a99af2
children fbf9f873abfc
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EXTRA_DIST = gaim.spec.in gaim.desktop \
	HACKING gaim2blt.pl licq2gaim.pl setup-gettext

dist-hook: gaim.spec
	cp gaim.spec $(distdir)

pixmapdir = $(datadir)/applications
pixmap_DATA = gaim.desktop

SUBDIRS = m4 sounds plugins pixmaps doc po intl src
ACLOCAL_AMFLAGS = -I m4