view plugins/Makefile.mingw @ 4171:858822a27529

[gaim-migrate @ 4400] Alex Converse (alex4): "Gaim had a nasty habbit of not converting prefrenced colors from 48-bit to 24-bit for outputting as html. (causing malformed colors like #00FFFF00) I fixed this by doing all the conversions at the time of outputting." he further wrote, when i failed to see a need for this patch at first: "The issue is GdkColors are 48-bit (16 of Red, green, and blue) HTML colors are 24-bit (bit of Red, Green, and Blue) gaim stores colors as GdkColors but when sends the color as HTML. The problem is colors that were stored inb gaimrc never got downsampled to 24bit." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 02 Jan 2003 16:24:53 +0000
parents d3d1dac745d4
children 65d98b565fbe
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim Plugins 
#

#
# PATHS
#

GAIM_PLUGINS := 	.
GAIM_TOP :=		..
GTK_TOP :=		../../win32-dev/gtk_2_0
OSCAR_ROOT :=		../src/protocols/oscar
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
TICKER :=		./ticker
TRANSPARENCY :=		./win32/transparency
WINPREFS :=		./win32/winprefs

##
## VARIABLE DEFINITIONS
##

# Compiler Options

CFLAGS =

DEFINES =

.SUFFIXES:
.SUFFIXES: .c .dll

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I$(OSCAR_ROOT) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP) \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src


##
## LIBRARIES
##

LIBS = -lgtk-win32-2.0 -lglib-2.0 -lgdk-win32-2.0 -lgobject-2.0 -lgmodule-2.0 -lintl -lws2_32 -liberty -lgaim

##
## RULES
##

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: plugins
	$(MAKE) -C $(TICKER) -f Makefile.mingw
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw

install:
	cp $(GAIM_PLUGINS)/*.dll $(GAIM_PLUGINS)/gaim.pl $(GAIM_INSTALL_DIR)/plugins
	$(MAKE) -C $(TICKER) -f Makefile.mingw install
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw install
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw install

#
# BUILD Plugin
#

.c.dll:
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o tmp$@.o -c $<
	dlltool -D $@ -z $@.def tmp$@.o
	$(CC) -mdll -o junk.tmp -Wl,--base-file,$@.base tmp$@.o $(LIB_PATHS) $(LIBS)
	dlltool -D $@ -b $@.base -e $@.exp -d $@.def
	$(CC) -mdll -o $@ tmp$@.o -Wl,$@.exp $(LIB_PATHS) $(LIBS)
	rm -rf $@.base $@.def $@.exp junk.tmp

plugins: iconaway.dll spellchk.dll


##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf *.dll
	$(MAKE) -C $(TICKER) -f Makefile.mingw clean
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw clean
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw clean