view plugins/simple.c @ 4171:858822a27529

[gaim-migrate @ 4400] Alex Converse (alex4): "Gaim had a nasty habbit of not converting prefrenced colors from 48-bit to 24-bit for outputting as html. (causing malformed colors like #00FFFF00) I fixed this by doing all the conversions at the time of outputting." he further wrote, when i failed to see a need for this patch at first: "The issue is GdkColors are 48-bit (16 of Red, green, and blue) HTML colors are 24-bit (bit of Red, Green, and Blue) gaim stores colors as GdkColors but when sends the color as HTML. The problem is colors that were stored inb gaimrc never got downsampled to 24bit." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 02 Jan 2003 16:24:53 +0000
parents 154c4a9d9b6d
children fefad67de2c7
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#define GAIM_PLUGINS

#include <stdio.h>
#include "gaim.h"

static GModule *handle = NULL;

char *gaim_plugin_init(GModule *h) {
	printf("plugin loaded.\n");
	handle = h;
	return NULL;
}

void gaim_plugin_remove() {
	printf("plugin unloaded.\n");
	handle = NULL;
}

struct gaim_plugin_description desc; 
struct gaim_plugin_description *gaim_plugin_desc() {
	desc.api_version = PLUGIN_API_VERSION;
	desc.name = g_strdup("Simple Plugin");
	desc.version = g_strdup("1.0");
	desc.description = g_strdup("Tests to see that most things are working.");
	desc.authors = g_strdup("Eric Warmehoven &lt;eric@warmenhoven.org>");
	desc.url = g_strdup(WEBSITE);
	return &desc;
}

char *name() {
	return "Simple Plugin Version 1.0";
}

char *description() {
	return "Tests to see that most things are working.";
}