view src/win32/win32dep.c @ 4171:858822a27529

[gaim-migrate @ 4400] Alex Converse (alex4): "Gaim had a nasty habbit of not converting prefrenced colors from 48-bit to 24-bit for outputting as html. (causing malformed colors like #00FFFF00) I fixed this by doing all the conversions at the time of outputting." he further wrote, when i failed to see a need for this patch at first: "The issue is GdkColors are 48-bit (16 of Red, green, and blue) HTML colors are 24-bit (bit of Red, Green, and Blue) gaim stores colors as GdkColors but when sends the color as HTML. The problem is colors that were stored inb gaimrc never got downsampled to 24bit." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 02 Jan 2003 16:24:53 +0000
parents ebfb80bbe1ed
children 217572342740
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/*
 *  win32dep.c
 *
 *  Author: Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: June, 2002
 *  Description: Windows dependant code for Gaim
 */
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <winuser.h>
#include <glib.h>
#include <gdk/gdkwin32.h>

#include "gaim.h"
#include "stdafx.h"
#include "resource.h"
#include "MinimizeToTray.h"
#include "systray.h"
#include "winuser_extra.h"
#include "IdleTracker.h"

/*
 *  DEFINES & MACROS
 */

/*
 * DATA STRUCTS
 */
struct _WGAIM_FLASH_INFO {
	guint t_handle;
	guint sig_handler;
};
typedef struct _WGAIM_FLASH_INFO WGAIM_FLASH_INFO;

/*
 * LOCALS
 */
static char install_dir[MAXPATHLEN];
static char lib_dir[MAXPATHLEN];
static char locale_dir[MAXPATHLEN];
static int bhide_icon;

/*
 *  GLOBALS
 */
HINSTANCE gaimexe_hInstance = 0;
HINSTANCE gaimdll_hInstance = 0;

/*
 *  PROTOS
 */

BOOL (*MyFlashWindowEx)(PFLASHWINFO pfwi)=NULL;
FARPROC wgaim_find_and_loadproc(char*, char*);

/* Gaim window filters from systray.c */
extern GdkFilterReturn st_buddywin_filter(GdkXEvent*, GdkEvent*, gpointer);
extern GdkFilterReturn st_loginwin_filter(GdkXEvent*, GdkEvent*, gpointer);
extern GdkFilterReturn st_backwin_filter(GdkXEvent*, GdkEvent*, gpointer);

/*
 *  STATIC CODE
 */

/* Window flasher */
static gboolean flash_window_cb(gpointer data) {
	FlashWindow((HWND)data, TRUE);
	return TRUE;
}

static void halt_flash_filter(GtkWidget *widget, GdkEventFocus *event, WGAIM_FLASH_INFO *finfo) {
	/* Stop flashing and remove filter */
	debug_printf("Removing timeout\n");
	g_source_remove(finfo->t_handle);
	debug_printf("Disconnecting signal handler\n");
	g_signal_handler_disconnect(G_OBJECT(widget),finfo->sig_handler);
	debug_printf("done\n");
}

static void load_winver_specific_procs(void) {
	/* Used for Win98+ and WinNT5+ */
	MyFlashWindowEx = (void*)wgaim_find_and_loadproc("user32.dll", "FlashWindowEx" );
}

/*
 *  PUBLIC CODE
 */

/* Misc Wingaim functions */
HINSTANCE wgaim_hinstance(void) {
	return gaimexe_hInstance;
}

/* Determine whether the specified dll contains the specified procedure.
   If so, load it (if not already loaded). */
FARPROC wgaim_find_and_loadproc( char* dllname, char* procedure ) {
	HMODULE hmod;
	int did_load=0;
	FARPROC proc = 0;

	if(!(hmod=GetModuleHandle(dllname))) {
		debug_printf("%s not found. Loading it..\n", dllname);
		if(!(hmod = LoadLibrary(dllname))) {
			debug_printf("Could not load: %s\n", dllname);
			return NULL;
		}
		else
			did_load = 1;
 	}

	if((proc=GetProcAddress(hmod, procedure))) {
		debug_printf("This version of %s contains %s\n", dllname, procedure);
		return proc;
	}
	else {
		debug_printf("Function: %s not found in dll: %s\n", procedure, dllname);
		if(did_load) {
			/* unload dll */
			FreeLibrary(hmod);
		}
		return NULL;
	}
}

/*
 *  These functions are called after their respective windows are created.
 */
void wgaim_created_blistwin( GtkWidget *blist ) {
	gdk_window_add_filter (GTK_WIDGET(blist)->window,
			       st_buddywin_filter,
			       NULL);
}

void wgaim_created_loginwin( GtkWidget *loginwin ) {
	gdk_window_add_filter (GTK_WIDGET(loginwin)->window,
			       st_loginwin_filter,
			       NULL);
}

void wgaim_created_backwin( GtkWidget *backwin ) {
	gdk_window_add_filter (GTK_WIDGET(backwin)->window,
			       st_backwin_filter,
			       NULL);
}

/* Determine Gaim Paths during Runtime */

char* wgaim_install_dir(void) {
	HMODULE hmod;
	char* buf;

	hmod = GetModuleHandle(NULL);
	if( hmod == 0 ) {
		buf = g_win32_error_message( GetLastError() );
		debug_printf("GetModuleHandle error: %s\n", buf);
		free(buf);
		return NULL;
	}
	if(GetModuleFileName( hmod, (char*)&install_dir, MAXPATHLEN ) == 0) {
		buf = g_win32_error_message( GetLastError() );
		debug_printf("GetModuleFileName error: %s\n", buf);
		free(buf);
		return NULL;
	}
	buf = g_path_get_dirname( install_dir );
	strcpy( (char*)&install_dir, buf );
	free( buf );

	return (char*)&install_dir;
}

char* wgaim_lib_dir(void) {
	strcpy(lib_dir, wgaim_install_dir());
	strcat(lib_dir, G_DIR_SEPARATOR_S "plugins");
	return (char*)&lib_dir;
}

char* wgaim_locale_dir(void) {
	strcpy(locale_dir, wgaim_install_dir());
	strcat(locale_dir, G_DIR_SEPARATOR_S "locale");
	return (char*)&locale_dir;
}

/* Miscellaneous */

/* FlashWindowEx is only supported by Win98+ and WinNT5+. If its
   not supported we do it our own way */
void wgaim_im_blink(GtkWidget *window) {
	if(MyFlashWindowEx) {
		FLASHWINFO info;

		info.cbSize = sizeof(FLASHWINFO);
		info.hwnd = GDK_WINDOW_HWND(window->window);
		info.dwFlags = FLASHW_ALL | FLASHW_TIMERNOFG;
		info.dwTimeout = 0;
		MyFlashWindowEx(&info);
	}
	else {
		WGAIM_FLASH_INFO *finfo = g_new0(WGAIM_FLASH_INFO, 1);

		/* Start Flashing window */
		finfo->t_handle = g_timeout_add(1000, flash_window_cb, GDK_WINDOW_HWND(window->window));
		finfo->sig_handler = g_signal_connect(G_OBJECT(window), "focus-in-event", G_CALLBACK(halt_flash_filter), finfo);
	}
}

/* Windows Initializations */

void wgaim_init(void) {
	WORD wVersionRequested;
	WSADATA wsaData;
	int err;
	char* locale=0;
	char newenv[128];

	debug_printf("wgaim_init\n");

	load_winver_specific_procs();

	/* Initialize Wingaim systray icon */
	wgaim_systray_init();

	/*
	 *  Winsock init
	 */
	wVersionRequested = MAKEWORD( 2, 2 );

	err = WSAStartup( wVersionRequested, &wsaData );
	if ( err != 0 ) {
		return 1;
	}

	/* Confirm that the winsock DLL supports 2.2 */
	/* Note that if the DLL supports versions greater than
	   2.2 in addition to 2.2, it will still return 2.2 in 
	   wVersion since that is the version we requested. */

	if ( LOBYTE( wsaData.wVersion ) != 2 ||
			HIBYTE( wsaData.wVersion ) != 2 ) {
		debug_printf("Could not find a usable WinSock DLL.  Oh well.\n");
		WSACleanup( );
		return 1;
	}

	/* get default locale */
	locale = g_win32_getlocale();
	debug_printf("Language profile used: %s\n", locale);

	/*
	 *  Aspell config
	 */
	/* Set LANG env var */
	sprintf(newenv, "LANG=%s", locale);
	if(putenv(newenv)<0)
		debug_printf("putenv failed\n");
	g_free(locale);

	/*
	 *  IdleTracker Initialization
	 */
	if(!IdleTrackerInit())
		debug_printf("IdleTracker failed to initialize\n");
}

/* Windows Cleanup */

void wgaim_cleanup(void) {
	debug_printf("wgaim_cleanup\n");

	/* winsock cleanup */
	WSACleanup( );

	/* IdleTracker cleanup */
	IdleTrackerTerm();
	
	/* Remove systray icon */
	wgaim_systray_cleanup();
}

/* DLL initializer */
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved ) {
	gaimdll_hInstance = hinstDLL;
	return TRUE;
}