view src/win_gaim.c @ 4607:8742023570be

[gaim-migrate @ 4895] I even used 4 space tabs so my code would blend in with the rest of Christian's! This fixes 2 very very very minor bugs (they're no 18 yet). 1) When a file is finished, time remaining says "Unknown" 2) When a file finishes, the up/down/check icon doesn't update unless you've clicked on it (or maybe unless details are shown for that transfer) This might not be as pretty as Chip's code, but it looks ok to me. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 23 Feb 2003 06:24:00 +0000
parents 70b892694e0b
children 5aeba37b303c
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/*
 *  win_aim.c
 *
 *  Author: Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: June, 2002
 *  Description: Entry point for win32 gaim, and various win32 dependant
 *  routines.
 */
#include <windows.h>
#include <stdlib.h>

/*
 *  GLOBALS
 */
__declspec(dllimport) HINSTANCE gaimexe_hInstance;

/*
 *  LOCALS
 */

/*
 *  PROTOTYPES
 */
extern int gaim_main( int, char** );


#ifdef __GNUC__
#  ifndef _stdcall
#    define _stdcall  __attribute__((stdcall))
#  endif
#endif

int _stdcall
WinMain (struct HINSTANCE__ *hInstance, 
	 struct HINSTANCE__ *hPrevInstance,
	 char               *lpszCmdLine,
	 int                 nCmdShow)
{
	gaimexe_hInstance = hInstance;
	return gaim_main (__argc, __argv);
}