Mercurial > pidgin.yaz
view src/protocols/jabber/chat.h @ 8037:89ec7c63113c
[gaim-migrate @ 8718]
This makes ctrl+pgup and ctrl+pgdown cycle throught he tabs agin. It
broke when I added the text input widget to a scrolled window. I'm
not really sure why this fixes it exactly, but it doesn't seem to
have any side effects. Someone (me?) should probably look at these
callbacks after 0.75 is released and find out what entry_key_pressed_cb_1
is supposed to be doing.
Alright, cannon time.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 07 Jan 2004 22:16:29 +0000 |
parents | 415df6fa0395 |
children | d60272410bd5 |
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/** * @file chat.h Chat stuff * * gaim * * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_JABBER_CHAT_H_ #define _GAIM_JABBER_CHAT_H_ #include "internal.h" #include "connection.h" #include "conversation.h" #include "jabber.h" typedef struct _JabberChat { JabberStream *js; char *room; char *server; char *nick; int id; GaimConversation *conv; gboolean muc; gboolean xhtml; } JabberChat; GList *jabber_chat_info(GaimConnection *gc); void jabber_chat_join(GaimConnection *gc, GHashTable *data); JabberChat *jabber_chat_find(JabberStream *js, const char *room, const char *server); JabberChat *jabber_chat_find_by_id(JabberStream *js, int id); void jabber_chat_destroy(JabberChat *chat); gboolean jabber_chat_find_buddy(GaimConversation *conv, const char *name); void jabber_chat_invite(GaimConnection *gc, int id, const char *message, const char *name); void jabber_chat_leave(GaimConnection *gc, int id); char *jabber_chat_buddy_real_name(GaimConnection *gc, int id, const char *who); void jabber_chat_request_room_configure(JabberChat *chat); void jabber_chat_create_instant_room(JabberChat *chat); void jabber_chat_register(JabberChat *chat); void jabber_chat_change_topic(JabberChat *chat, const char *topic); void jabber_chat_set_topic(GaimConnection *gc, int id, const char *topic); void jabber_chat_change_nick(JabberChat *chat, const char *nick); void jabber_chat_part(JabberChat *chat, const char *msg); #endif /* _GAIM_JABBER_CHAT_H_ */