view src/idle.c @ 9465:8a4797a608ae

[gaim-migrate @ 10290] 1) Fixes the parsing for Win32 clipboard format so that we more accurately grab the right text 2) Revises our Win32 clipboard format conversion to act more like IE, since this is as close as we will get to "the right way" 3) Makes clipboard pasting not paste HTML comments (this one effects linux too, and fixes a problem i've seen pasting from oo.o) committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Wed, 07 Jul 2004 01:35:27 +0000
parents 2fa81d44ee6f
children f83a80c25703
line wrap: on
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/*
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "gtkinternal.h"

#ifdef USE_SCREENSAVER
# ifndef _WIN32
#  include <X11/Xlib.h>
#  include <X11/Xutil.h>
#  include <X11/extensions/scrnsaver.h>
#  include <gdk/gdkx.h>
# else
#  include "idletrack.h"
# endif
#endif /* USE_SCREENSAVER */

#include "connection.h"
#include "debug.h"
#include "log.h"
#include "prefs.h"
#include "signals.h"

#include "ui.h"

/* XXX For the away stuff */
#include "gaim.h"

#define IDLEMARK 600   	/* 10 minutes! */

gint check_idle(gpointer data)
{
	const char *report_idle;
	GaimConnection *gc = data;
	GaimAccount *account;
	time_t t;
#ifdef USE_SCREENSAVER
#ifndef _WIN32
	static XScreenSaverInfo *mit_info = NULL;
#endif
#endif
	int idle_time;

	account = gaim_connection_get_account(gc);

	gaim_signal_emit(gaim_blist_get_handle(), "update-idle");

	time(&t);

	report_idle = gaim_prefs_get_string("/gaim/gtk/idle/reporting_method");

#ifdef USE_SCREENSAVER
	if (report_idle != NULL && !strcmp(report_idle, "system")) {
#ifndef _WIN32
		int event_base, error_base;
		if (XScreenSaverQueryExtension(GDK_DISPLAY(), &event_base, &error_base)) {
			if (mit_info == NULL) {
				mit_info = XScreenSaverAllocInfo();
			}
			XScreenSaverQueryInfo(GDK_DISPLAY(), GDK_ROOT_WINDOW(), mit_info);
			idle_time = (mit_info->idle) / 1000;
		} else
			idle_time = 0;
#else
		idle_time = (GetTickCount() - wgaim_get_lastactive()) / 1000;
#endif
	} else
#endif /* USE_SCREENSAVER */
		idle_time = t - gc->last_sent_time;

	if (gaim_prefs_get_bool("/core/away/away_when_idle") &&
		(idle_time > (60 * gaim_prefs_get_int("/core/away/mins_before_away")))
		&& (!gc->is_auto_away)) {

		if (!gc->away) {
			struct away_message *default_away = NULL;
			const char *default_name;
			GSList *l;

			default_name = gaim_prefs_get_string("/core/away/default_message");

			for(l = away_messages; l; l = l->next) {
				if(!strcmp(default_name, ((struct away_message *)l->data)->name)) {
					default_away = l->data;
					break;
				}
			}

			if(!default_away && away_messages)
				default_away = away_messages->data;

			gaim_debug(GAIM_DEBUG_INFO, "idle",
					   "Making %s away automatically\n",
					   gaim_account_get_username(account));
			if (g_list_length(gaim_connections_get_all()) == 1)
				do_away_message(NULL, default_away);
			else if (default_away)
				serv_set_away(gc, GAIM_AWAY_CUSTOM, default_away->message);
			gc->is_auto_away = 1;
		} else
			gc->is_auto_away = 2;
	} else if (gc->is_auto_away &&
			idle_time < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) {
		if (gc->is_auto_away == 2) {
			gc->is_auto_away = 0;
			return TRUE;
		}
		gc->is_auto_away = 0;
		if (awaymessage == NULL) {
			gaim_debug(GAIM_DEBUG_INFO, "idle",
					   "Removing auto-away message for %s\n", gaim_account_get_username(account));
			serv_set_away(gc, GAIM_AWAY_CUSTOM, NULL);
		} else {
			if (g_list_length(gaim_connections_get_all()) == 1)
				do_im_back(0, 0);
			else {
				gaim_debug(GAIM_DEBUG_INFO, "idle",
						   "Replacing auto-away with global for %s\n",
						   gaim_account_get_username(account));
				serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message);
			}
		}
	}


	/* If we're not reporting idle times to the server, still use Gaim
	   usage for auto-away, but quit here so we don't report to the 
	   server */

	if (report_idle != NULL && !strcmp(report_idle, "none"))
		return TRUE;

	if (idle_time >= IDLEMARK && !gc->is_idle) {
		gaim_debug(GAIM_DEBUG_INFO, "idle", "Setting %s idle %d seconds\n",
				   gaim_account_get_username(account), idle_time);
		serv_set_idle(gc, idle_time);
		gc->is_idle = 1;
		/* LOG	system_log(log_idle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON); */
	} else if (idle_time < IDLEMARK && gc->is_idle) {
		gaim_debug(GAIM_DEBUG_INFO, "idle", "Setting %s unidle\n",
				   gaim_account_get_username(account));
		serv_touch_idle(gc);
		/* LOG	system_log(log_unidle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON); */
	}

	return TRUE;

}