view gaim2blt.pl @ 9627:8a540b8a5f70

[gaim-migrate @ 10471] A bug fix for away message tooltips and some more removing-gaim_notify_errors. Here's the thought: for errors associated with a buddy, check to see if there's already a window open for him, if so, print the error to the window and present the window to the user. If not, you can go ahead and gaim_notify_error. So, things like checking profiles in the buddy list might potentially print errors to conversations. I think this is good, but we'll try it out a bit. If it's really good, we won't even gaim_notify_error and instead create a new convo window just for the error. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Sun, 01 Aug 2004 00:31:45 +0000
parents 66bf7ecefedd
children
line wrap: on
line source

#!/usr/bin/perl -w
# Original by Andy Harrison,
# Rewrite by Decklin Foster,
# Available under the GPL.

package Gaim2Blt;
use strict;
use Getopt::Std;
use vars qw(%opts $in_group);

getopts('s:', \%opts);
die "usage: $0 -s 'screen name' gaim.buddy\n" unless $opts{s};

print <<"EOF";
Config {
  version 1
}
User {
  screenname "$opts{s}"
}
Buddy {
  list {
EOF

while (<>) {
    chomp;
    my ($type, $args) = split ' ', $_, 2;
    next unless $type;

    if ($type eq 'g') {
        print "    }\n" if ($in_group);
        print qq(    "$args" {\n);
        $in_group = 1;
    } elsif ($type eq 'b') {
        my ($buddy, $alias) = split /:/, $args;
        print qq(      "$buddy"\n);
    }
}

print <<"EOF";
    }
  }
}
EOF