view libgaim/protocols/jabber/chat.h @ 14962:8a564904e9b5

[gaim-migrate @ 17740] As with jabber_recv_cb_ssl(), jabber_login_callback_ssl() needs to either be cancelled properly or check to ensure its GaimConnection is valid when it is triggered. Since the former is not done yet, I've added the latter, with the same TODO comment as is present in jabber_recv_cb_ssl(). committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sun, 12 Nov 2006 18:34:25 +0000
parents 60b1bc8dbf37
children c8957b9c6202
line wrap: on
line source

/**
 * @file chat.h Chat stuff
 *
 * gaim
 *
 * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_JABBER_CHAT_H_
#define _GAIM_JABBER_CHAT_H_

#include "internal.h"
#include "connection.h"
#include "conversation.h"
#include "request.h"
#include "roomlist.h"

#include "jabber.h"

typedef struct _JabberChatMember {
	char *handle;
	char *jid;
} JabberChatMember;


typedef struct _JabberChat {
	JabberStream *js;
	char *room;
	char *server;
	char *handle;
	int id;
	GaimConversation *conv;
	gboolean muc;
	gboolean xhtml;
	GaimRequestType config_dialog_type;
	void *config_dialog_handle;
	GHashTable *members;
} JabberChat;

GList *jabber_chat_info(GaimConnection *gc);
GHashTable *jabber_chat_info_defaults(GaimConnection *gc, const char *chat_name);
char *jabber_get_chat_name(GHashTable *data);
void jabber_chat_join(GaimConnection *gc, GHashTable *data);
JabberChat *jabber_chat_find(JabberStream *js, const char *room,
		const char *server);
JabberChat *jabber_chat_find_by_id(JabberStream *js, int id);
JabberChat *jabber_chat_find_by_conv(GaimConversation *conv);
void jabber_chat_destroy(JabberChat *chat);
void jabber_chat_free(JabberChat *chat);
gboolean jabber_chat_find_buddy(GaimConversation *conv, const char *name);
void jabber_chat_invite(GaimConnection *gc, int id, const char *message,
		const char *name);
void jabber_chat_leave(GaimConnection *gc, int id);
char *jabber_chat_buddy_real_name(GaimConnection *gc, int id, const char *who);
void jabber_chat_request_room_configure(JabberChat *chat);
void jabber_chat_create_instant_room(JabberChat *chat);
void jabber_chat_register(JabberChat *chat);
void jabber_chat_change_topic(JabberChat *chat, const char *topic);
void jabber_chat_set_topic(GaimConnection *gc, int id, const char *topic);
void jabber_chat_change_nick(JabberChat *chat, const char *nick);
void jabber_chat_part(JabberChat *chat, const char *msg);
void jabber_chat_track_handle(JabberChat *chat, const char *handle,
		const char *jid, const char *affiliation, const char *role);
void jabber_chat_remove_handle(JabberChat *chat, const char *handle);
gboolean jabber_chat_ban_user(JabberChat *chat, const char *who,
		const char *why);
gboolean jabber_chat_affiliate_user(JabberChat *chat, const char *who,
		const char *affiliation);
gboolean jabber_chat_role_user(JabberChat *chat, const char *who,
		const char *role);
gboolean jabber_chat_kick_user(JabberChat *chat, const char *who,
		const char *why);

GaimRoomlist *jabber_roomlist_get_list(GaimConnection *gc);
void jabber_roomlist_cancel(GaimRoomlist *list);

void jabber_chat_disco_traffic(JabberChat *chat);


#endif /* _GAIM_JABBER_CHAT_H_ */