view doc/gtkconv-signals.dox @ 11052:8a68c933a5dd

[gaim-migrate @ 12990] Patch #1227165 from sadrul This patch probes plugins when the plugin page is loaded in preferences. This allows users to activate newly installed plugins without restarting Gaim. The only way I can see this being a problem is if you installed a plugin which was version-compatible but binary incompatible. (For example, you're working on Gaim HEAD and change a public struct in a way that's binary backwards incompatible, build a plugin against it, install the plugin, and open the preferences page of a running copy of Gaim from before the change.) Even then, depending on the particular plugin and binary incompatibility, you might have to activate the plugin before Gaim would crash. So, unless I'm missing something, this should be safe. Let's see how it goes. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 03 Jul 2005 05:28:57 +0000
parents 6bf49a1ec075
children 1ec93dd2f359
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/** @page gtkconv-signals GtkConv Signals

 @signals
  @signal conversation-drag-ended
 @endsignals

 <hr>

 @signaldef conversation-drag-ended
  @signalproto
void (*conversation-drag-ended)(GaimConvWindow *source, GaimConvWindow *destination);
  @endsignalproto
  @signaldesc
   Emitted when a conversation drag and drop has finished.
  @param source The conversation that has been moved.
  @param destination Where the conversation is now.
 @endsignaldef
*/