view plugins/ciphertest.c @ 11052:8a68c933a5dd

[gaim-migrate @ 12990] Patch #1227165 from sadrul This patch probes plugins when the plugin page is loaded in preferences. This allows users to activate newly installed plugins without restarting Gaim. The only way I can see this being a problem is if you installed a plugin which was version-compatible but binary incompatible. (For example, you're working on Gaim HEAD and change a public struct in a way that's binary backwards incompatible, build a plugin against it, install the plugin, and open the preferences page of a running copy of Gaim from before the change.) Even then, depending on the particular plugin and binary incompatibility, you might have to activate the plugin before Gaim would crash. So, unless I'm missing something, this should be safe. Let's see how it goes. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 03 Jul 2005 05:28:57 +0000
parents 50224ac8184d
children 8dca96cbcd64
line wrap: on
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/*
 * A plugin to test the ciphers that ship with gaim
 *
 * Copyright (C) 2004, Gary Kramlich <amc_grim@users.sf.net>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifndef GAIM_PLUGINS
#define GAIM_PLUGINS
#endif

#include "internal.h"

#include <glib.h>
#include <string.h>

#include "cipher.h"
#include "debug.h"
#include "plugin.h"
#include "version.h"

struct test {
	const guint8 *question;
	const guint8 *answer;
};

/**************************************************************************
 * MD5 Stuff
 **************************************************************************/
struct test md5_tests[8] = {
	{							"",	"d41d8cd98f00b204e9800998ecf8427e"},
	{						   "a",	"0cc175b9c0f1b6a831c399e269772661"},
	{						 "abc",	"900150983cd24fb0d6963f7d28e17f72"},
	{			  "message digest",	"f96b697d7cb7938d525a2f31aaf161d0"},
	{ "abcdefghijklmnopqrstuvwxyz",	"c3fcd3d76192e4007dfb496cca67e13b"},
	{ "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
	  "abcdefghijklmnopqrstuvwxyz"
					  "0123456789",	"d174ab98d277d9f5a5611c2c9f419d9f"},
	{"123456789012345678901234567"
	 "890123456789012345678901234"
	  "56789012345678901234567890",	"57edf4a22be3c955ac49da2e2107b67a"},
	{						  NULL, NULL							  }
};

static void
cipher_test_md5() {
	GaimCipher *cipher;
	GaimCipherContext *context;
	gchar digest[32];
	gboolean ret;
	gint i = 0;

	cipher = gaim_ciphers_find_cipher("md5");
	if(!cipher) {
		gaim_debug_info("cipher-test",
						"could not find md5 cipher, not testing\n");
		return;
	}

	gaim_debug_info("cipher-test", "Running md5 tests\n");

	context = gaim_cipher_context_new(cipher, NULL);

	while(md5_tests[i].answer) {
		gaim_debug_info("cipher-test", "Test %02d:\n", i);
		gaim_debug_info("cipher-test", "Testing '%s'\n", md5_tests[i].question);

		gaim_cipher_context_append(context, md5_tests[i].question,
								   strlen(md5_tests[i].question));

		ret = gaim_cipher_context_digest_to_str(context, sizeof(digest),
												digest, NULL);

		if(!ret) {
			gaim_debug_info("cipher-test", "failed\n");
		} else {
			gaim_debug_info("cipher-test", "\tGot:    %s\n", digest);
			gaim_debug_info("cipher-test", "\tWanted: %s\n",
							md5_tests[i].answer);
		}

		gaim_cipher_context_reset(context, NULL);
		i++;
	}

	gaim_cipher_context_destroy(context);

	gaim_debug_info("cipher-test", "md5 tests completed\n\n");
}

/**************************************************************************
 * SHA-1 stuff
 **************************************************************************/
struct test sha1_tests[5] = {
	{"a", "86f7e437faa5a7fce15d1ddcb9eaeaea377667b8"},
	{"abc", "a9993e364706816aba3e25717850c26c9cd0d89d"} ,
	{"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq", "84983e441c3bd26ebaae4aa1f95129e5e54670f1"} ,
    {NULL, "34aa973cd4c4daa4f61eeb2bdbad27316534016f"},
	{NULL, NULL}
};

static void
cipher_test_sha1() {
	GaimCipher *cipher;
	GaimCipherContext *context;
	gchar digest[40];
	gint i = 0;
	gboolean ret;

	cipher = gaim_ciphers_find_cipher("sha1");
	if(!cipher) {
		gaim_debug_info("cipher-test",
						"could not find sha1 cipher, not testing\n");
		return;
	}

	gaim_debug_info("cipher-test", "Running sha1 tests\n");

	context = gaim_cipher_context_new(cipher, NULL);

	while(sha1_tests[i].answer) {
		gaim_debug_info("cipher-test", "Test %02d:\n", i);
		gaim_debug_info("cipher-test", "Testing '%s'\n",
						(sha1_tests[i].question != NULL) ?
						sha1_tests[i].question : "'a'x1000, 1000 times");

		if(sha1_tests[i].question) {
			gaim_cipher_context_append(context, sha1_tests[i].question,
									   strlen(sha1_tests[i].question));
		} else {
			gint j;
			guint8 buff[1000];

			memset(buff, 'a', 1000);

			for(j = 0; j < 1000; j++)
				gaim_cipher_context_append(context, buff, 1000);
		}

		ret = gaim_cipher_context_digest_to_str(context, sizeof(digest),
												digest, NULL);

		if(!ret) {
			gaim_debug_info("cipher-test", "failed\n");
		} else {
			gaim_debug_info("cipher-test", "\tGot:    %s\n", digest);
			gaim_debug_info("cipher-test", "\tWanted: %s\n",
							sha1_tests[i].answer);
		}

		gaim_cipher_context_reset(context, NULL);
		i++;
	}

	gaim_cipher_context_destroy(context);

	gaim_debug_info("cipher-test", "sha1 tests completed\n\n");
}
/**************************************************************************
 * Plugin stuff
 **************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin) {
	gaim_debug_register_category("cipher-test");

	cipher_test_md5();
	cipher_test_sha1();

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin) {
	gaim_debug_unregister_category("cipher-test");

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,								/**< type           */
	NULL,												/**< ui_requirement */
	0,													/**< flags          */
	NULL,												/**< dependencies   */
	GAIM_PRIORITY_DEFAULT,								/**< priority       */

	"core-cipher-test",									/**< id             */
	N_("Cipher Test"),									/**< name           */
	VERSION,											/**< version        */
														/**  summary        */
	N_("Tests the ciphers that ship with gaim."),
														/**  description    */
	N_("Tests the ciphers that ship with gaim."),
	"Gary Kramlich <amc_grim@users.sf.net>",			/**< author         */
	GAIM_WEBSITE,										/**< homepage       */

	plugin_load,										/**< load           */
	plugin_unload,										/**< unload         */
	NULL,												/**< destroy        */

	NULL,												/**< ui_info        */
	NULL,												/**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin) {
}

GAIM_INIT_PLUGIN(ciper_test, init_plugin, info)