view src/request.c @ 6035:8c44020a958e

[gaim-migrate @ 6485] gaim_request_input() now takes a masked bool, which, if enabled, masks the text on the entry field so that it cannot be seen. Good for password input requests, and what do you know, that's why this is written! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 05 Jul 2003 21:54:19 +0000
parents 327bc2f78340
children de67cb0dd09d
line wrap: on
line source

/**
 * @file request.c Request API
 * @ingroup core
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "request.h"

static GaimRequestUiOps *request_ui_ops = NULL;
static GList *handles = NULL;

typedef struct
{
	GaimRequestType type;
	void *handle;
	void *ui_handle;

} GaimRequestInfo;


GaimRequestFields *
gaim_request_fields_new(void)
{
	GaimRequestFields *fields;

	fields = g_new0(GaimRequestFields, 1);

	fields->fields = g_hash_table_new_full(g_str_hash, g_str_equal,
										   g_free, NULL);

	return fields;
}

void
gaim_request_fields_destroy(GaimRequestFields *fields)
{
	GList *l;
	GaimRequestFieldGroup *group;

	g_return_if_fail(fields != NULL);

	for (l = fields->groups; l != NULL; l = l->next) {
		group = l->data;

		gaim_request_field_group_destroy(group);
	}

	g_list_free(fields->groups);

	g_hash_table_destroy(fields->fields);

	g_free(fields);
}

void
gaim_request_fields_add_group(GaimRequestFields *fields,
							  GaimRequestFieldGroup *group)
{
	GList *l;
	GaimRequestField *field;

	g_return_if_fail(fields != NULL);
	g_return_if_fail(group  != NULL);

	fields->groups = g_list_append(fields->groups, group);

	group->fields_list = fields;

	for (l = gaim_request_field_group_get_fields(group);
		 l != NULL;
		 l = l->next) {

		field = l->data;

		g_hash_table_insert(fields->fields,
							g_strdup(gaim_request_field_get_id(field)), field);
	}
}

GList *
gaim_request_fields_get_groups(const GaimRequestFields *fields)
{
	g_return_val_if_fail(fields != NULL, NULL);

	return fields->groups;
}

GaimRequestField *
gaim_request_fields_get_field(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	field = g_hash_table_lookup(fields->fields, id);

	g_return_val_if_fail(field != NULL, NULL);

	return field;
}

const char *
gaim_request_fields_get_string(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return NULL;

	return gaim_request_field_string_get_value(field);
}

int
gaim_request_fields_get_integer(const GaimRequestFields *fields,
								const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, 0);
	g_return_val_if_fail(id     != NULL, 0);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return 0;

	return gaim_request_field_int_get_value(field);
}

gboolean
gaim_request_fields_get_bool(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, FALSE);
	g_return_val_if_fail(id     != NULL, FALSE);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return FALSE;

	return gaim_request_field_bool_get_value(field);
}

int
gaim_request_fields_get_choice(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, -1);
	g_return_val_if_fail(id     != NULL, -1);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return -1;

	return gaim_request_field_choice_get_value(field);
}

GaimRequestFieldGroup *
gaim_request_field_group_new(const char *title)
{
	GaimRequestFieldGroup *group;

	group = g_new0(GaimRequestFieldGroup, 1);

	if (title != NULL)
		group->title = g_strdup(title);

	return group;
}

void
gaim_request_field_group_destroy(GaimRequestFieldGroup *group)
{
	GaimRequestField *field;
	GList *l;

	g_return_if_fail(group != NULL);

	if (group->title != NULL)
		g_free(group->title);

	for (l = group->fields; l != NULL; l = l->next) {
		field = l->data;

		gaim_request_field_destroy(field);
	}

	g_list_free(group->fields);

	g_free(group);
}

void
gaim_request_field_group_add_field(GaimRequestFieldGroup *group,
								   GaimRequestField *field)
{
	g_return_if_fail(group != NULL);
	g_return_if_fail(field != NULL);

	group->fields = g_list_append(group->fields, field);

	if (group->fields_list != NULL) {
		g_hash_table_insert(group->fields_list->fields,
							g_strdup(gaim_request_field_get_id(field)), field);
	}
}

const char *
gaim_request_field_group_get_title(const GaimRequestFieldGroup *group)
{
	g_return_val_if_fail(group != NULL, NULL);

	return group->title;
}

GList *
gaim_request_field_group_get_fields(const GaimRequestFieldGroup *group)
{
	g_return_val_if_fail(group != NULL, NULL);

	return group->fields;
}

GaimRequestField *
gaim_request_field_new(const char *id, const char *text,
					   GaimRequestFieldType type)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(type != GAIM_REQUEST_FIELD_NONE, NULL);

	field = g_new0(GaimRequestField, 1);

	field->id   = g_strdup(id);
	field->type = type;

	gaim_request_field_set_label(field, text);

	return field;
}

void
gaim_request_field_destroy(GaimRequestField *field)
{
	g_return_if_fail(field != NULL);

	if (field->id != NULL)
		g_free(field->id);

	if (field->label != NULL)
		g_free(field->label);

	if (field->type == GAIM_REQUEST_FIELD_STRING) {
		if (field->u.string.default_value != NULL)
			g_free(field->u.string.default_value);

		if (field->u.string.value != NULL)
			g_free(field->u.string.value);
	}
	else if (field->type == GAIM_REQUEST_FIELD_CHOICE) {
		GList *l;

		for (l = field->u.choice.labels; l != NULL; l = l->next) {
			g_free(l->data);
		}

		if (field->u.choice.labels != NULL)
			g_list_free(field->u.choice.labels);
	}

	g_free(field);
}

void
gaim_request_field_set_label(GaimRequestField *field, const char *label)
{
	g_return_if_fail(field != NULL);

	if (field->label != NULL)
		g_free(field->label);

	field->label = (label == NULL ? NULL : g_strdup(label));
}

GaimRequestFieldType
gaim_request_field_get_type(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, GAIM_REQUEST_FIELD_NONE);

	return field->type;
}

const char *
gaim_request_field_get_id(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->id;
}

const char *
gaim_request_field_get_label(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->label;
}

GaimRequestField *
gaim_request_field_string_new(const char *id, const char *text,
							  const char *default_value, gboolean multiline)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_STRING);

	field->u.string.multiline = multiline;

	gaim_request_field_string_set_default_value(field, default_value);

	return field;
}

void
gaim_request_field_string_set_default_value(GaimRequestField *field,
											const char *default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	if (field->u.string.default_value != NULL)
		g_free(field->u.string.default_value);

	field->u.string.default_value = (default_value == NULL
									  ? NULL : g_strdup(default_value));
}

void
gaim_request_field_string_set_value(GaimRequestField *field, const char *value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	if (field->u.string.value != NULL)
		g_free(field->u.string.value);

	field->u.string.value = (value == NULL ? NULL : g_strdup(value));
}

const char *
gaim_request_field_string_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL);

	return field->u.string.default_value;
}

const char *
gaim_request_field_string_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL);

	return field->u.string.value;
}   

gboolean
gaim_request_field_string_is_multiline(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE);

	return field->u.string.multiline;
}

GaimRequestField *
gaim_request_field_int_new(const char *id, const char *text,
						   int default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_INTEGER);

	gaim_request_field_int_set_default_value(field, default_value);

	return field;
}

void
gaim_request_field_int_set_default_value(GaimRequestField *field,
										 int default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER);

	field->u.integer.default_value = default_value;
}

void
gaim_request_field_int_set_value(GaimRequestField *field, int value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER);

	field->u.integer.value = value;
}

int
gaim_request_field_int_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0);

	return field->u.integer.default_value;
}

int
gaim_request_field_int_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0);

	return field->u.integer.value;
}

GaimRequestField *
gaim_request_field_bool_new(const char *id, const char *text,
							gboolean default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_BOOLEAN);

	gaim_request_field_bool_set_default_value(field, default_value);

	return field;
}

void
gaim_request_field_bool_set_default_value(GaimRequestField *field,
										  gboolean default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN);

	field->u.boolean.default_value = default_value;
}

void
gaim_request_field_bool_set_value(GaimRequestField *field, gboolean value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN);

	field->u.boolean.value = value;
}

gboolean
gaim_request_field_bool_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE);

	return field->u.boolean.default_value;
}

gboolean
gaim_request_field_bool_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE);

	return field->u.boolean.value;
}

GaimRequestField *
gaim_request_field_choice_new(const char *id, const char *text,
							  int default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_CHOICE);

	gaim_request_field_choice_set_default_value(field, default_value);

	return field;
}

void
gaim_request_field_choice_add(GaimRequestField *field, const char *label)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(label != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.labels = g_list_append(field->u.choice.labels,
											g_strdup(label));
}

void
gaim_request_field_choice_set_default_value(GaimRequestField *field,
											int default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.default_value = default_value;
}

void
gaim_request_field_choice_set_value(GaimRequestField *field,
											int value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.value = value;
}

int
gaim_request_field_choice_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, -1);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1);

	return field->u.choice.default_value;
}

int
gaim_request_field_choice_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, -1);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1);

	return field->u.choice.value;
}

GList *
gaim_request_field_choice_get_labels(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, NULL);

	return field->u.choice.labels;
}

/* -- */

void *
gaim_request_input(void *handle, const char *title, const char *primary,
				   const char *secondary, const char *default_value,
				   gboolean multiline, gboolean masked,
				   const char *ok_text, GCallback ok_cb,
				   const char *cancel_text, GCallback cancel_cb,
				   void *user_data)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);
	g_return_val_if_fail(ok_text != NULL, NULL);
	g_return_val_if_fail(ok_cb   != NULL, NULL);

	ops = gaim_get_request_ui_ops();

	if (ops != NULL && ops->request_input != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_INPUT;
		info->handle    = handle;
		info->ui_handle = ops->request_input(title, primary, secondary,
											 default_value,
											 multiline, masked,
											 ok_text, ok_cb,
											 cancel_text, cancel_cb,
											 user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_choice(void *handle, const char *title, const char *primary,
					const char *secondary, unsigned int default_value,
					const char *ok_text, GCallback ok_cb,
					const char *cancel_text, GCallback cancel_cb,
					void *user_data, size_t choice_count, ...)
{
	void *ui_handle;
	va_list args;

	g_return_val_if_fail(primary != NULL,  NULL);
	g_return_val_if_fail(ok_text != NULL,  NULL);
	g_return_val_if_fail(ok_cb   != NULL,  NULL);
	g_return_val_if_fail(choice_count > 0, NULL);

	va_start(args, choice_count);
	ui_handle = gaim_request_choice_varg(handle, title, primary, secondary,
										 default_value, ok_text, ok_cb,
										 cancel_text, cancel_cb, user_data,
										 choice_count, args);
	va_end(args);

	return ui_handle;
}

void *
gaim_request_choice_varg(void *handle, const char *title,
						 const char *primary, const char *secondary,
						 unsigned int default_value,
						 const char *ok_text, GCallback ok_cb,
						 const char *cancel_text, GCallback cancel_cb,
						 void *user_data, size_t choice_count,
						 va_list choices)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(primary != NULL,  NULL);
	g_return_val_if_fail(ok_text != NULL,  NULL);
	g_return_val_if_fail(ok_cb   != NULL,  NULL);
	g_return_val_if_fail(choice_count > 0, NULL);

	ops = gaim_get_request_ui_ops();

	if (ops != NULL && ops->request_choice != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_CHOICE;
		info->handle    = handle;
		info->ui_handle = ops->request_choice(title, primary, secondary,
											  default_value,
											  ok_text, ok_cb,
											  cancel_text, cancel_cb,
											  user_data, choice_count,
											  choices);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_action(void *handle, const char *title, const char *primary,
					const char *secondary, unsigned int default_action,
					void *user_data, size_t action_count, ...)
{
	void *ui_handle;
	va_list args;

	g_return_val_if_fail(primary != NULL,  NULL);
	g_return_val_if_fail(action_count > 0, NULL);

	va_start(args, action_count);
	ui_handle = gaim_request_action_varg(handle, title, primary, secondary,
										 default_action, user_data,
										 action_count, args);
	va_end(args);

	return ui_handle;
}

void *
gaim_request_action_varg(void *handle, const char *title,
						 const char *primary, const char *secondary,
						 unsigned int default_action, void *user_data,
						 size_t action_count, va_list actions)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(primary != NULL,  NULL);
	g_return_val_if_fail(action_count > 0, NULL);

	ops = gaim_get_request_ui_ops();

	if (ops != NULL && ops->request_action != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_ACTION;
		info->handle    = handle;
		info->ui_handle = ops->request_action(title, primary, secondary,
											  default_action, user_data,
											  action_count, actions);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_fields(void *handle, const char *title, const char *primary,
					const char *secondary, GaimRequestFields *fields,
					const char *ok_text, GCallback ok_cb,
					const char *cancel_text, GCallback cancel_cb,
					void *user_data)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(fields  != NULL, NULL);
	g_return_val_if_fail(ok_text != NULL, NULL);
	g_return_val_if_fail(ok_cb   != NULL, NULL);

	ops = gaim_get_request_ui_ops();

	if (ops != NULL && ops->request_fields != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_FIELDS;
		info->handle    = handle;
		info->ui_handle = ops->request_fields(title, primary, secondary,
											  fields, ok_text, ok_cb,
											  cancel_text, cancel_cb,
											  user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void
gaim_request_close(GaimRequestType type, void *ui_handle)
{
	GList *l;
	GaimRequestUiOps *ops;

	g_return_if_fail(ui_handle != NULL);

	ops = gaim_get_request_ui_ops();

	for (l = handles; l != NULL; l = l->next) {
		GaimRequestInfo *info = l->data;

		if (info->ui_handle == ui_handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_request != NULL)
				ops->close_request(info->type, ui_handle);

			g_free(info);

			break;
		}
	}
}

void
gaim_request_close_with_handle(void *handle)
{
	GList *l, *l_next;
	GaimRequestUiOps *ops;

	g_return_if_fail(handle != NULL);

	ops = gaim_get_request_ui_ops();

	for (l = handles; l != NULL; l = l_next) {
		GaimRequestInfo *info = l->data;

		l_next = l->next;

		if (info->handle == handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_request != NULL)
				ops->close_request(info->type, info->ui_handle);

			g_free(info);
		}
	}
}

void
gaim_set_request_ui_ops(GaimRequestUiOps *ops)
{
	request_ui_ops = ops;
}

GaimRequestUiOps *
gaim_get_request_ui_ops(void)
{
	return request_ui_ops;
}