view plugins/gestures/gstroke.h @ 8986:8cf32769ba1b

[gaim-migrate @ 9761] " This patch adds a Plugin Actions menu item after the Account Actions menu. The Plugin Actions menu is populated from the added 'actions' slot in GaimPluginInfo. As a demonstration, the Idle Maker plugin has been converted to no longer require GTK code and the Preferences interface just to perform its actions. Instead, it uses a Plugin Action to spawn a Fields Request. There's also a minor fix for consistency in the menu building for buddy actions. The pre-existing method for instructing a menu list to display a separator was to insert a NULL rather than a proto_buddy_menu into the GList of actions. The code for the buddy menus was instead checking for a proto_buddy_menu with a '-' label. This has been fixed, and it now correctly uses NULL to indicate a separator." "Date: 2004-05-16 02:25 Sender: taliesein Logged In: YES user_id=77326 I need to add a callback to this patch to watch for loading/unloading of plugins (to determine when to rebuild the menu). Since the appropriate way to handle Plugin Actions is still mildly up for debate, I'm holding of on correcting the patch until I know for sure whether I should fix this patch, or scrap it and write a new one using a different method." "Date: 2004-05-18 12:26 Sender: taliesein Logged In: YES user_id=77326 I've completed changes to this patch to also add plugin load and unload signals (it looks like plugin.c actually had pre-signal callbacks in place, but they were never used or converted to signals) This patch now will correctly update the Plugin Action menu as plugins load and unload." I'm not entirely sure i like the ui of a plugins actions menu, but i think that having some way for plugins to add actions on an account is a good thing, and i'm not sure that every viable action fits under the accounts actions menu. we may want to merge the two (the existing accounts actions and this plugins actions), but both times it came up in #gaim no one seemed to want to comment, and on one commented to the gaim-devel post either. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 20 May 2004 05:11:44 +0000
parents ea2d07ad05a9
children a99a0cc67713
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/*
   libgstroke - a GNOME stroke interface library
   Copyright (c) 1996,1997,1998,1999,2000,2001  Mark F. Willey, ETLA Technical

   See the file COPYING for distribution information.
*/

/* largest number of points allowed to be sampled */
#ifndef _GSTROKE_H_
#define _GSTROKE_H_

#define GSTROKE_MAX_POINTS 10000

/* number of sample points required to have a valid stroke */
#define GSTROKE_MIN_POINTS 50

/* maximum number of numbers in stroke */
#define GSTROKE_MAX_SEQUENCE 32

/* threshold of size of smaller axis needed for it to define its own
   bin size */
#define GSTROKE_SCALE_RATIO 4

/* minimum percentage of points in bin needed to add to sequence */
#define GSTROKE_BIN_COUNT_PERCENT 0.07

void gstroke_set_draw_strokes(gboolean draw);
gboolean gstroke_draw_strokes(void);

void gstroke_set_mouse_button(gint button);
guint gstroke_get_mouse_button(void);

/* enable strokes for the widget */
void gstroke_enable (GtkWidget *widget);

guint gstroke_signal_connect (GtkWidget *widget,
                              const gchar *name,
                              void (*func)(GtkWidget *widget, void *data),
                              gpointer data);

/* frees all the memory allocated for stroke, should be called when
   the widget is destroyed*/
void gstroke_cleanup (GtkWidget *widget);

#endif