Mercurial > pidgin.yaz
view src/whiteboard.h @ 11735:8d7c99f20e4c
[gaim-migrate @ 14026]
Switch from using our old GaimGtkDisclosure widget to using the official
GtkExpander widget. It works better and should make us look more uniform
with other gtk apps.
To maintain compatability with gtk < 2.4, I grabbed the gtkexpander.c
and gtkexpander.h files from gtk+ CVS. I haven't tested compiling on
a computer with gtk < 2.4 yet, so it's possible we'll need to get more
stuff from gtk+ CVS.
For future reference, gtkexpander.h was not modified, and gtkexpander.c
was only modified to check if version is > 2.4 then do nothing. I also
changed the #includes to use <> instead of ""
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 23 Oct 2005 03:24:53 +0000 |
parents | 7fab28c991f3 |
children | 2e3a6dcebaf3 |
line wrap: on
line source
/** * @file whiteboard.h The GaimWhiteboard core object * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_WHITEBOARD_H_ #define _GAIM_WHITEBOARD_H_ // DEFINES ============================================================================================= typedef struct _GaimWhiteboardPrplOps GaimWhiteboardPrplOps; // NOTE A nasty compiler dependency fix #include "account.h" // INCLUDES ============================================================================================ // DATATYPES =========================================================================================== typedef struct _GaimWhiteboard { int state; // State of whiteboard session GaimAccount *account; // Account associated with this session char *who; // Name of the remote user void *ui_data; // Graphical user-interface data void *proto_data; // Protocol specific data GaimWhiteboardPrplOps *prpl_ops; // Protocol-plugin operations GList *draw_list; // List of drawing elements/deltas to send } GaimWhiteboard; typedef struct _GaimWhiteboardUiOps { void ( *create )( GaimWhiteboard *wb ); void ( *destroy )( GaimWhiteboard *wb ); void ( *set_dimensions)( GaimWhiteboard *wb, int width, int height ); void ( *draw_point )( GaimWhiteboard *wb, int x, int y, int color, int size ); void ( *draw_line )( GaimWhiteboard *wb, int x1, int y1, int x2, int y2, int color, int size ); void ( *clear )( GaimWhiteboard *wb ); } GaimWhiteboardUiOps; struct _GaimWhiteboardPrplOps { void ( *start )( GaimWhiteboard *wb ); void ( *end )( GaimWhiteboard *wb ); void ( *get_dimensions )( GaimWhiteboard *wb, int *width, int *height ); void ( *set_dimensions )( GaimWhiteboard *wb, int width, int height ); void ( *send_draw_list )( GaimWhiteboard *wb, GList *draw_list ); void ( *clear )( GaimWhiteboard *wb ); }; // PROTOTYPES ========================================================================================== void gaim_whiteboard_set_ui_ops( GaimWhiteboardUiOps *ops ); GaimWhiteboard *gaim_whiteboard_create( GaimAccount *account, char *who, int state ); void gaim_whiteboard_destroy( GaimWhiteboard *wb ); void gaim_whiteboard_start( GaimWhiteboard *wb ); GaimWhiteboard *gaim_whiteboard_get_session( GaimAccount *account, char *who ); GList *gaim_whiteboard_draw_list_destroy( GList *draw_list ); void gaim_whiteboard_set_dimensions( GaimWhiteboard *wb, int width, int height ); void gaim_whiteboard_draw_point( GaimWhiteboard *wb, int x, int y, int color, int size ); void gaim_whiteboard_draw_line( GaimWhiteboard *wb, int x1, int y1, int x2, int y2, int color, int size ); void gaim_whiteboard_clear( GaimWhiteboard *wb ); #endif // _GAIM_WHITEBOARD_H_