Mercurial > pidgin.yaz
view src/win32/libc_interface.h @ 11735:8d7c99f20e4c
[gaim-migrate @ 14026]
Switch from using our old GaimGtkDisclosure widget to using the official
GtkExpander widget. It works better and should make us look more uniform
with other gtk apps.
To maintain compatability with gtk < 2.4, I grabbed the gtkexpander.c
and gtkexpander.h files from gtk+ CVS. I haven't tested compiling on
a computer with gtk < 2.4 yet, so it's possible we'll need to get more
stuff from gtk+ CVS.
For future reference, gtkexpander.h was not modified, and gtkexpander.c
was only modified to check if version is > 2.4 then do nothing. I also
changed the #includes to use <> instead of ""
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 23 Oct 2005 03:24:53 +0000 |
parents | d2e44c8085e0 |
children | 202ce52b77a9 |
line wrap: on
line source
/* * gaim * * File: libc_interface.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _LIBC_INTERFACE_H_ #define _LIBC_INTERFACE_H_ #include <winsock2.h> #include <ws2tcpip.h> #include <io.h> #include <errno.h> #include "libc_internal.h" #include <glib.h> /* sys/socket.h */ extern int wgaim_socket(int namespace, int style, int protocol); #define socket( namespace, style, protocol ) \ wgaim_socket( namespace, style, protocol ) extern int wgaim_connect(int socket, struct sockaddr *addr, u_long length); #define connect( socket, addr, length ) \ wgaim_connect( socket, addr, length ) extern int wgaim_getsockopt(int socket, int level, int optname, void *optval, socklen_t *optlenptr); #define getsockopt( args... ) \ wgaim_getsockopt( args ) extern int wgaim_setsockopt(int socket, int level, int optname, const void *optval, socklen_t optlen); #define setsockopt( args... ) \ wgaim_setsockopt( args ) extern int wgaim_getsockname (int socket, struct sockaddr *addr, socklen_t *lenptr); #define getsockname( socket, addr, lenptr ) \ wgaim_getsockname( socket, addr, lenptr ) extern int wgaim_bind(int socket, struct sockaddr *addr, socklen_t length); #define bind( socket, addr, length ) \ wgaim_bind( socket, addr, length ) extern int wgaim_listen(int socket, unsigned int n); #define listen( socket, n ) \ wgaim_listen( socket, n ) extern int wgaim_sendto(int socket, const void *buf, size_t len, int flags, const struct sockaddr *to, socklen_t tolen); #define sendto(socket, buf, len, flags, to, tolen) \ wgaim_sendto(socket, buf, len, flags, to, tolen) /* sys/ioctl.h */ extern int wgaim_ioctl(int fd, int command, void* opt); #define ioctl( fd, command, val ) \ wgaim_ioctl( fd, command, val ) /* fcntl.h */ extern int wgaim_fcntl(int socket, int command, int val); #define fcntl( fd, command, val ) \ wgaim_fcntl( fd, command, val ) #if !GLIB_CHECK_VERSION(2,6,0) # define open( args... ) _open( args ) #endif /* arpa/inet.h */ extern int wgaim_inet_aton(const char *name, struct in_addr *addr); #define inet_aton( name, addr ) \ wgaim_inet_aton( name, addr ) /* netdb.h */ extern struct hostent* wgaim_gethostbyname(const char *name); #define gethostbyname( name ) \ wgaim_gethostbyname( name ) /* netinet/in.h */ #define ntohl( netlong ) \ (unsigned int)ntohl( netlong ) /* string.h */ extern char* wgaim_strerror( int errornum ); #define hstrerror( herror ) \ wgaim_strerror( errno ) #define strerror( errornum ) \ wgaim_strerror( errornum ) #define bzero( dest, size ) memset( dest, 0, size ) /* unistd.h */ extern int wgaim_read(int fd, void *buf, unsigned int size); #define read( fd, buf, buflen ) \ wgaim_read( fd, buf, buflen ) extern int wgaim_write(int fd, const void *buf, unsigned int size); #define write( socket, buf, buflen ) \ wgaim_write( socket, buf, buflen ) extern int wgaim_close(int fd); #define close( fd ) \ wgaim_close( fd ) #ifndef sleep #define sleep(x) Sleep((x)*1000) #endif extern int wgaim_gethostname(char *name, size_t size); #define gethostname( name, size ) \ wgaim_gethostname( name, size ) /* sys/time.h */ extern int wgaim_gettimeofday(struct timeval *p, struct timezone *z); #define gettimeofday( timeval, timezone ) \ wgaim_gettimeofday( timeval, timezone ) /* stdio.h */ #define snprintf _snprintf #define vsnprintf _vsnprintf extern int wgaim_rename(const char *oldname, const char *newname); #define rename( oldname, newname ) \ wgaim_rename( oldname, newname ) #if GLIB_CHECK_VERSION(2,6,0) #ifdef g_rename # undef g_rename #endif /* This is necessary because we want rename on win32 to be able to overwrite an existing file, it is done in internal.h if GLib < 2.6*/ #define g_rename(oldname, newname) \ wgaim_rename(oldname, newname) #endif /* sys/stat.h */ #if !GLIB_CHECK_VERSION(2,6,0) #define mkdir(a,b) _mkdir((a)) #endif #define fchmod(a,b) /* time.h */ extern struct tm *wgaim_localtime_r(const time_t *time, struct tm *resultp); #define localtime_r( time, resultp ) \ wgaim_localtime_r( time, resultp ) #endif /* _LIBC_INTERFACE_H_ */