Mercurial > pidgin.yaz
view src/win32/global.mak @ 12909:8e3b85fe4a55
[gaim-migrate @ 15262]
Make UPnP truly asynchronous.
There are probably still a couple socket calls that should be made nonblocking, but I wanted to commit this before it became even bigger. This contains a number of probable leak fixes in the upnp stuff.
The UPnP stuff has been updated to use gaim_url_fetch_request() instead of the specific implementation.
To make this all work, I had to make gaim_network_listen() and gaim_network_listen_range() also asynchronous - seems to work just fine apart from the UPnP calls seeming to take longer than they should (I'm planning to look into this).
I also triggered a STUN and UPnP discovery on startup so that we hopefully have the information when we need it.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Tue, 17 Jan 2006 05:48:51 +0000 |
parents | 61c6ef28a6fa |
children |
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# # global.mak # # This file should be included by all Makefile.mingw files for project # wide definitions. # CC = gcc.exe # Use -g flag when building debug version of Gaim (including plugins). # Use -fnative-struct instead of -mms-bitfields when using mingw 1.1 # (gcc 2.95) CFLAGS += -O2 -Wall -pipe -mno-cygwin -mms-bitfields # If not specified, dlls are built with the default base address of 0x10000000. # When loaded into a process address space a dll will be rebased if its base # address colides with the base address of an existing dll. To avoid rebasing # we do the following. Rebasing can slow down the load time of dlls and it # also renders debug info useless. DLL_LD_FLAGS += -Wl,--enable-auto-image-base VERSION := $(shell cat $(GAIM_TOP)/VERSION) DEFINES += -DVERSION=\"$(VERSION)\" \ -DHAVE_CONFIG_H