view src/win32/stdafx.h @ 7820:8e60ddc28a22

[gaim-migrate @ 8472] Mostly I just made the whole i18n-mime-email receiving thing for MSN work without crashing. I did this by rewriting gaim_mime_decode_field() It's not what you would call "efficient," but I mean, it only gets called when you get new mail notificaion on MSN. I think it's a lot easier to follow than revo/shx's version. Hopefully that's not because I left out some critical element. http://kingant.net/oscar/gaim/neat.png committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 09 Dec 2003 16:12:24 +0000
parents 94e4cf59bacb
children f588ced280bf
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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <windows.h>
#include <shellapi.h>


// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)