view libgaim/protocols/gg/.todo @ 14951:8f27e3e5d2a2

[gaim-migrate @ 17723] This fixes by console Gaim compile errors: gntwm.c: In function 'reverse_char': gntwm.c:574: error: implicit declaration of function 'mvwin_wch' gntwm.c:578: error: implicit declaration of function 'mvwadd_wch' What was happening was, gntwm.h #includes <panel.h> before <ncurses.h> gets #included. And on my system /usr/ncursesw/panel.h #includes <ncurses/curses.h>, which doesn't have mvwin_wch or wvmadd_wch. So basically ncurses.h needs to be the first ncurses include. Otherwise we might get the wrong ncurses.h committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 10 Nov 2006 07:01:13 +0000
parents 60b1bc8dbf37
children
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<todo version="0.1.17">
        <note priority="medium" time="1036046603">
            New User Registration
        </note>
        <note priority="medium" time="1036046614">
            There's probably 100 other things but since I've hardly used the Windows client before I'm not sure what any of them are
        </note>
</todo>