Mercurial > pidgin.yaz
view ChangeLog.win32 @ 6371:8f94cce8faa5
[gaim-migrate @ 6876]
I think I touched almost every file. Here's what happened.
I started off fixing up the Makefile.am and configure.ac files to help with
the core/UI split some. Then I got annoyed with the
build_{allow,deny}_list() functions that everything used, and decided to
core/UI split privacy. While doing that, I decided to redesign the dialog.
So now, a lot has changed, but not really so much. Just that most files
got affected.
Oh yeah, and the UI stuff was taken out of internal.h and moved to
gtkinternal.h. If you use this, please be aware of this change.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Tue, 05 Aug 2003 10:55:04 +0000 |
parents | 6ccfed90c918 |
children | 37f30005ed2d |
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version 0.66 (07/18/2003): * Windows files join the source distribution. version 0.65 (07/16/2003): * WinGaim plugins can now be built with gcc stabs debugging info, allowing for more informative crash dumps. * Buddy List DnD bug fixed. * The systray code is now integrated into the docklet plugin, bringing those nice docklet features to WinGaim. version 0.64 (05/30/3003) * Perl plugin support is back.. after the plugin api rewrite * File transfer fixed for win32 version 0.63 (05/16/2003) * Gaim installer re-written. Our own GTK+ installer is now bundled with the Gaim installer (installs to the same location as the dropline version). Installer gives user the choice to install one of three GTK+ theme engines, including GTK-Wimp. Installations should now work for all users on multi-user machines (including guest accounts). No more DLL Hell. Sexier installer look (Thanks Phroggie). * Language translations in the systray menu should now be displayed properly. * Fixed some bugs (Thanks Phroggie for debugging help). version 0.60 (4/5/03) * Fixed oscar protocol high cpu usage bug. * Separated aspell from Gaim, and switched to aspell.net windows installer. Gaim will function with or without aspell installation. * Gaim installer no longer installs GTK+ runtime dlls. Gaim now requires gtk-win installation (http://www.sf.net/projects/gtk-win) * Updated Gaim installer to use modern UI. * Drag and Drop Smiley theme installation works now. * Fixed bug where TOC buddies where not showing up in the list. version 0.60 alpha 5 (2/8/03) * Buddy Icons no longer corrupted. * Buddy & login window drift fixed. * No more console window. * File path related bugs fixed. * Fixed disapearing systray icon bug, w/ failed signon. * Fixed performance issue on some win machines due to Pango uniscribe * Autoreconnect plugin works once more. * Fixed windows idle reporting. * Fixed MSN mail open. version 0.60 alpha 4.1: (1/22/03) * This was a bug fix release for the smiley redraw bug. version 0.60 alpha 4: (12/29/02) * Feature improvements for transparency plugin. * Font properly set in gtkrc * Gaim systray icon permanantly parked in systray, with different icons for connected, disconnected and away. * Right clickable menu for systray. * Flashing conversation window on receiving an IM. * Aspell installer allows user to set install path. version 0.60 alpha 3: (11/8/02) * Improved UI * Plugin for transparent conversation windows * Gtkspell/aspell working * IdleTracker added for Windows idle reporting. * Nativewin gtk theme (using native windows fonts) * New gaim and gaim-installer icons (Thanks Tux Racer) version 0.60 alpha 2 (10/9/02): * Perl functionality added * PNGs work * Path issues fixed for Win9x * Added g command line flag for logging of GTK and GLIB debugging. * No more console in Win9x for glib logging (when not debugging). * URL links now work. * Plugins: autorecon, iconaway, spellchk and ticker now work. * Language translations are working. * Using GTK 2.0.6 (Some GTK bugs fixed since 2.0.3) * Gadu-Gadu works * gtkimhtml copying to clipboard works. Selecting text copies it to the clipboard. * Gaim now minimizes to the system tray. * Various other feature updates from the Gaim crew. Read ChangeLog :) version 0.60 alpha 1 (9/13/2002): * Initial alpha release