Mercurial > pidgin.yaz
view console/gntconn.c @ 14195:902c3aa4950a
[gaim-migrate @ 16867]
Revamped the QQ proxy code.
Fixed an infinite loop that was occurring if we hit qq_input_pending() with an unexpected value of cond.
Rewrote part of qq_proxy.c so that we use Gaim's non-blocking dns lookups.
Quieted some warnings created by new code in proxy.c and passed appropriate error messages to _qq_got_login().
Added some extra error handling to qq_proxy_write().
I was beginning to do major clean-up on this this code when I realized that once that clean-up is done, I will have duplicated a very large amount of code from proxy.c. Therefore, I am submitting this working code now and will later submit a patch to gaim-devel that will add support for UDP proxying in proxy.c, thus eliminating the need for such code in the individual prpls.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Huetsch <markhuetsch> |
---|---|
date | Sat, 19 Aug 2006 02:32:55 +0000 |
parents | 841a5ffbfee4 |
children | 81650a27f253 |
line wrap: on
line source
#include "notify.h" #include "gntconn.h" #include "gntgaim.h" static void gg_connection_report_disconnect(GaimConnection *gc, const char *text) { char *act, *primary, *secondary; GaimAccount *account = gaim_connection_get_account(gc); act = g_strdup_printf(_("%s (%s)"), gaim_account_get_username(account), gaim_account_get_protocol_name(account)); primary = g_strdup_printf(_("%s disconnected."), act); secondary = g_strdup_printf(_("%s was disconnected due to the following error:\n%s"), act, text); gaim_notify_error(account, _("Connection Error"), primary, secondary); g_free(act); g_free(primary); g_free(secondary); } static GaimConnectionUiOps ops = { .connect_progress = NULL, .connected = NULL, .disconnected = NULL, .notice = NULL, .report_disconnect = gg_connection_report_disconnect }; GaimConnectionUiOps *gg_connections_get_ui_ops() { return &ops; } void gg_connections_init() {} void gg_connections_uninit() {}