view src/.cvsignore @ 9787:904b757835ca

[gaim-migrate @ 10655] after an utter failure to get comments on this since it was updated, and thinking that the functionality is worth having, i present to you: " This is a patch to blist.c and blist.h to modify the GaimBuddy structure to add a field for flags. It also adds a single flag GAIM_BUDDY_NO_SAVE, which can be used to indicate that a particular buddy should not be saved to file. This will be particularly useful for prpls with dynamic group support (which I am working on adding to Meanwhile), such as Oscar's recent buddies group. I used a negative flag (NO_SAVE rather than SAVE) because the default should be for saving to happen, and I didn't want to have to initiate the buddy with a save flag set. To counteract this, there is a macro called GAIM_BUDDY_SHOULD_SAVE which checks for the absense of the flag. Woo-hoo double negative!! The beefy part of this patch also factors out the deeply nested loops of the saving code into separate functions. This code also fixes a minor possible bug wherein when saving only a particular account, a group could be written containing empty contacts (due to checking for the specific account only at the group and buddy levels) Here's a version that places the flags field in the BlistNode, and checks for it at each stage (group, chat, contact, buddy). It didn't erase my buddy list when I tried it, so that's nice at least." --Christopher (siege) O'Brien committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 20 Aug 2004 03:40:33 +0000
parents 4d15f11024bd
children a6d446cf090f
line wrap: on
line source

Makefile.in
Makefile
.deps
.libs
gaim  
gaim-remote
gaim.def
gaim.lib
gaim.dll
.*.swp
*.lo
*.o