view src/gtksound.h @ 9787:904b757835ca

[gaim-migrate @ 10655] after an utter failure to get comments on this since it was updated, and thinking that the functionality is worth having, i present to you: " This is a patch to blist.c and blist.h to modify the GaimBuddy structure to add a field for flags. It also adds a single flag GAIM_BUDDY_NO_SAVE, which can be used to indicate that a particular buddy should not be saved to file. This will be particularly useful for prpls with dynamic group support (which I am working on adding to Meanwhile), such as Oscar's recent buddies group. I used a negative flag (NO_SAVE rather than SAVE) because the default should be for saving to happen, and I didn't want to have to initiate the buddy with a save flag set. To counteract this, there is a macro called GAIM_BUDDY_SHOULD_SAVE which checks for the absense of the flag. Woo-hoo double negative!! The beefy part of this patch also factors out the deeply nested loops of the saving code into separate functions. This code also fixes a minor possible bug wherein when saving only a particular account, a group could be written containing empty contacts (due to checking for the specific account only at the group and buddy levels) Here's a version that places the flags field in the BlistNode, and checks for it at each stage (group, chat, contact, buddy). It didn't erase my buddy list when I tried it, so that's nice at least." --Christopher (siege) O'Brien committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 20 Aug 2004 03:40:33 +0000
parents db62420a53a2
children 2e225cd35615
line wrap: on
line source

/**
 * @file gtksound.h GTK+ Sound API
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_GTKSOUND_H_
#define _GAIM_GTKSOUND_H_

/**************************************************************************/
/** @name GTK+ Sound API                                                  */
/**************************************************************************/
/*@{*/

/**
 * Gets GTK Sound UI opsA
 *
 * @return UI operations struct
 */
GaimSoundUiOps *gaim_gtk_sound_get_ui_ops(void);

/**
 * Mutes or un-mutes sounds.
 *
 * @param mute The mute state.
 */
void gaim_gtk_sound_set_mute(gboolean mute);

/**
 * Gets mute state for sounds.
 *
 * @return The mute state.
 */
gboolean gaim_gtk_sound_get_mute();

/**
 * Mutes or un-mutes login sounds.
 *
 * @param mute The mute state.
 */
void gaim_gtk_sound_set_login_mute(gboolean mute);

/**
 * Get the prefs option for an event.
 *
 * @param event The event.
 * @return The option.
 */
const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event);

/**
 * Get the label for an event.
 *
 * @param event The event.
 * @return The label.
 */
char *gaim_gtk_sound_get_event_label(GaimSoundEventID event);

/*@}*/

#endif /* _GAIM_GTKSOUND_H_ */