view libgaim/Makefile.mingw @ 14853:910e783fbbc7

[gaim-migrate @ 17622] If you have the debug window open, and you activate some menuitem in the conversation window without focusing on 'Conversation', Gaim freezes. This is a fix for that (re: "Hang w/ Debug Window" in gaim-devel). committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Mon, 30 Oct 2006 00:40:19 +0000
parents 5b389aacc06b
children
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of libGaim
#

GAIM_TOP := ..
include $(GAIM_TOP)/libgaim/win32/global.mak

TARGET = libgaim
NEEDED_DLLS = $(LIBXML2_TOP)/bin/libxml2.dll

##
## INCLUDE PATHS
##
INCLUDE_PATHS =	\
			-I$(GAIM_LIB_TOP) \
			-I$(GAIM_LIB_TOP)/win32 \
			-I$(GAIM_TOP) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(LIBXML2_TOP)/include

LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(LIBXML2_TOP)/lib

##
##  SOURCES, OBJECTS
##
C_SRC =	\
			account.c \
			accountopt.c \
			blist.c \
			buddyicon.c \
			cipher.c \
			cmds.c \
			connection.c \
			conversation.c \
			core.c \
			debug.c \
			dnsquery.c \
			dnssrv.c \
			eventloop.c \
			ft.c \
			circbuffer.c \
			idle.c \
			imgstore.c \
			log.c \
			mime.c \
			network.c \
			notify.c \
			ntlm.c \
			plugin.c \
			pluginpref.c \
			pounce.c \
			prefs.c \
			privacy.c \
			proxy.c \
			prpl.c \
			request.c \
			roomlist.c \
			savedstatuses.c \
			server.c \
			signals.c \
			sound.c \
			sslconn.c \
			status.c \
			stringref.c \
			stun.c \
			upnp.c \
			util.c \
			value.c \
			xmlnode.c \
			whiteboard.c \
			win32/giowin32.c \
			win32/libc_interface.c \
			win32/win32dep.c

RC_SRC = win32/libgaimrc.rc

OBJECTS = $(C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o)

##
## LIBRARIES
##
LIBS =	\
		-lglib-2.0 \
		-lgthread-2.0 \
		-lgobject-2.0 \
		-lgmodule-2.0 \
		-lintl \
		-lws2_32 \
		-lxml2

include $(GAIM_COMMON_RULES)

##
## TARGET DEFINITIONS
##
.PHONY: all install install_shallow clean

all: $(TARGET).dll
	$(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE)
	$(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE)

install_shallow: $(GAIM_INSTALL_DIR) $(TARGET).dll
	cp $(TARGET).dll $(GAIM_INSTALL_DIR)
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)

install: install_shallow all
	$(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install

./win32/libgaimrc.rc: ./win32/libgaimrc.rc.in $(GAIM_TOP)/VERSION
	sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \
	    $@.in > $@

$(OBJECTS): $(GAIM_CONFIG_H)

$(TARGET).dll $(TARGET).dll.a: $(OBJECTS)
	$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).dll.a -o $(TARGET).dll

##
## CLEAN RULES
##
clean:
	rm -f $(OBJECTS) $(RC_SRC)
	rm -f $(TARGET).dll $(TARGET).dll.a
	$(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	$(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean

include $(GAIM_COMMON_TARGETS)