Mercurial > pidgin.yaz
view pixmaps/Makefile.mingw @ 12752:91424393b70b
[gaim-migrate @ 15099]
This should work around a bug where receiving a null byte over irc would
basicly make gaim ignore all further input on that irc
connection, eventually resulting in a ping timeout.
Since you can't see null bytes, This was actually pretty weird and confusing.
Of course, IRC should never send a client a null byte. But we're doing some
odd things with irc at work, so...
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Sat, 07 Jan 2006 16:32:18 +0000 |
parents | bc494c4a3991 |
children |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim pixmaps # datadir = ../win32-install-dir include ./Makefile.am install: if test '$(SUBDIRS)'; then \ list='$(SUBDIRS)'; for subdir in $$list; do \ $(MAKE) -C $$subdir -f Makefile.mingw install; \ done; \ fi; if test '$(gaimbuttonpix_DATA)'; then \ mkdir -p $(gaimbuttonpixdir); \ cp $(gaimbuttonpix_DATA) $(gaimbuttonpixdir); \ fi; if test '$(gaimdialogpix_DATA)'; then \ mkdir -p $(gaimdialogpixdir); \ cp $(gaimdialogpix_DATA) $(gaimdialogpixdir); \ fi; if test '$(gaimiconpix_DATA)'; then \ mkdir -p $(gaimiconpixdir); \ cp $(gaimiconpix_DATA) $(gaimiconpixdir); \ fi; if test '$(gaimdistpix_DATA)'; then \ mkdir -p $(gaimdistpixdir); \ cp $(gaimdistpix_DATA) $(gaimdistpixdir); \ fi; if test '$(distpixmap_DATA)'; then \ mkdir -p $(distpixmapdir); \ cp $(distpixmap_DATA) $(distpixmapdir); \ fi;