view src/gaim-socket.h @ 4076:91c4bd698d39

[gaim-migrate @ 4291] I went ape on ICQ's i18n stuff for offline messages/channel 4 messages. I'm pretty sure accented characters and what not should work like a charm, now. Thanks to Mr. McQueen and Mr. Blanton. Also, I changed some stuff with handling these types of messages, so we actually delimit the message at the delimiters. So, uh, hopefully no one will complain about funky "?" symbols in their authorization requests. Stuff to look out for would be authorization requests and replies not working. I still haven't been able to get icqnum@pager.icq.com to work reliably enough to test it. And also, I'd like to take this moment to say that lobsters are really neat. Yeah. Lobsters. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 15 Dec 2002 06:15:27 +0000
parents 3da42b64304e
children fa6395637e2c
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/*
 * gaim-remote
 *
 * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifndef _GAIM_SOCKET_H_
#define _GAIM_SOCKET_H_

struct gaim_cui_packet {
	guchar type;
	guchar subtype;
	guint32 length;
	char *data;
};


void cui_send_packet (int fd, struct gaim_cui_packet *p);
gint gaim_connect_to_session(gint session);
gboolean gaim_session_exists(int sess);

struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype);
void cui_packet_free(struct gaim_cui_packet *p);
void cui_packet_append_string(struct gaim_cui_packet *p, char *str);
void cui_packet_append_char(struct gaim_cui_packet *p, char c);
void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len);


#endif /* _GAIM_SOCKET_H_ */