Mercurial > pidgin.yaz
view plugins/iconaway.c @ 9583:91c9e060111b
[gaim-migrate @ 10426]
" This patch provides a configuration page for the Buddy
State Notification plugin, allowing you to select
whether you want to be notified of buddy Away, Idle or
both.
The motivation for this is that clients such as
Trillian report idle times of 1 minute, leading to lots
of idle notifications, when only aways are really of
any interest." --Alan Ford
Date: 2004-06-06 00:03
Sender: deryni9
Logged In: YES
user_id=516184
This should probably be made to use the new plugin pref stuff
so that it
doesn't add a dependency on gtk for no real reason.
Date: 2004-06-27 13:24
Sender: ajf101
Logged In: YES
user_id=1028264
Yes, you're quite right. I've got around to updating it now
to use this new stuff, see the updated patch.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sat, 24 Jul 2004 15:14:43 +0000 |
parents | 294ae6548d4e |
children | 4a15962c344a |
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#include "gtkinternal.h" #include "conversation.h" #include "signals.h" #include "gtkconv.h" #include "gtkplugin.h" #define ICONAWAY_PLUGIN_ID "gtk-iconaway" #ifdef _WIN32 __declspec(dllimport) GtkWidget *imaway; #else G_MODULE_IMPORT GtkWidget *imaway; #endif #ifdef USE_APPLET extern void applet_destroy_buddy(); #endif static void iconify_windows(GaimAccount *account, char *state, char *message, void *data) { GaimConvWindow *win; GList *windows; GaimConnection *gc; gc = gaim_account_get_connection(account); if (!imaway || !gc->away) return; gtk_window_iconify(GTK_WINDOW(imaway)); gaim_blist_set_visible(FALSE); for (windows = gaim_get_windows(); windows != NULL; windows = windows->next) { win = (GaimConvWindow *)windows->data; if (GAIM_IS_GTK_WINDOW(win)) { GaimGtkWindow *gtkwin; gtkwin = GAIM_GTK_WINDOW(win); gtk_window_iconify(GTK_WINDOW(gtkwin->window)); } } } /* * EXPORTED FUNCTIONS */ static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(gaim_accounts_get_handle(), "account-away", plugin, GAIM_CALLBACK(iconify_windows), NULL); return TRUE; } static GaimGtkPluginUiInfo ui_info = { NULL /**< get_config_frame */ }; static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ GAIM_GTK_PLUGIN_TYPE, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ ICONAWAY_PLUGIN_ID, /**< id */ N_("Iconify on Away"), /**< name */ VERSION, /**< version */ /** summary */ N_("Iconifies the buddy list and your conversations when you go away."), /** description */ N_("Iconifies the buddy list and your conversations when you go away."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ &ui_info, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(iconaway, init_plugin, info)