Mercurial > pidgin.yaz
view plugins/pluginpref_example.c @ 9583:91c9e060111b
[gaim-migrate @ 10426]
" This patch provides a configuration page for the Buddy
State Notification plugin, allowing you to select
whether you want to be notified of buddy Away, Idle or
both.
The motivation for this is that clients such as
Trillian report idle times of 1 minute, leading to lots
of idle notifications, when only aways are really of
any interest." --Alan Ford
Date: 2004-06-06 00:03
Sender: deryni9
Logged In: YES
user_id=516184
This should probably be made to use the new plugin pref stuff
so that it
doesn't add a dependency on gtk for no real reason.
Date: 2004-06-27 13:24
Sender: ajf101
Logged In: YES
user_id=1028264
Yes, you're quite right. I've got around to updating it now
to use this new stuff, see the updated patch.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sat, 24 Jul 2004 15:14:43 +0000 |
parents | 294ae6548d4e |
children | 1ae82c0c24ee |
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/* * Release Notification Plugin * * Copyright (C) 2004, Gary Kramlich <amc_grim@users.sf.net> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifdef HAVE_CONFIG_H # include <config.h> #endif #ifndef GAIM_PLUGINS # define GAIM_PLUGINS #endif #include "internal.h" #include "plugin.h" #include "pluginpref.h" #include "prefs.h" static GaimPluginPrefFrame * get_plugin_pref_frame(GaimPlugin *plugin) { GaimPluginPrefFrame *frame; GaimPluginPref *ppref; frame = gaim_plugin_pref_frame_new(); ppref = gaim_plugin_pref_new_with_label("boolean"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/bool", "boolean pref"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_label("integer"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/int", "integer pref"); gaim_plugin_pref_set_bounds(ppref, 0, 255); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/int_choice", "integer choice"); gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE); gaim_plugin_pref_add_choice(ppref, "One", GINT_TO_POINTER(1)); gaim_plugin_pref_add_choice(ppref, "Two", GINT_TO_POINTER(2)); gaim_plugin_pref_add_choice(ppref, "Four", GINT_TO_POINTER(4)); gaim_plugin_pref_add_choice(ppref, "Eight", GINT_TO_POINTER(8)); gaim_plugin_pref_add_choice(ppref, "Sixteen", GINT_TO_POINTER(16)); gaim_plugin_pref_add_choice(ppref, "Thirty Two", GINT_TO_POINTER(32)); gaim_plugin_pref_add_choice(ppref, "Sixty Four", GINT_TO_POINTER(64)); gaim_plugin_pref_add_choice(ppref, "One Hundred Twenty Eight", GINT_TO_POINTER(128)); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_label("string"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/string", "string pref"); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/max_string", "string pref\n(max length of 16)"); gaim_plugin_pref_set_max_length(ppref, 16); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/core/pluginpref_example/string_choice", "string choice"); gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE); gaim_plugin_pref_add_choice(ppref, "red", "red"); gaim_plugin_pref_add_choice(ppref, "orange", "orange"); gaim_plugin_pref_add_choice(ppref, "yellow", "yellow"); gaim_plugin_pref_add_choice(ppref, "green", "green"); gaim_plugin_pref_add_choice(ppref, "blue", "blue"); gaim_plugin_pref_add_choice(ppref, "purple", "purple"); gaim_plugin_pref_frame_add(frame, ppref); return frame; } static GaimPluginUiInfo prefs_info = { get_plugin_pref_frame }; static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ "core-pluginpref_example", /**< id */ "Pluginpref Example", /**< name */ VERSION, /**< version */ /** summary */ "An example of how to use pluginprefs", /** description */ "An example of how to use pluginprefs", "Gary Kramlich <amc_grim@users.sf.net>", /**< author */ GAIM_WEBSITE, /**< homepage */ NULL, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ &prefs_info, /**< prefs_info */ NULL }; static void init_plugin(GaimPlugin *plugin) { gaim_prefs_add_none("/plugins/core/pluginpref_example"); gaim_prefs_add_bool("/plugins/core/pluginpref_example/bool", TRUE); gaim_prefs_add_int("/plugins/core/pluginpref_example/int", 0); gaim_prefs_add_int("/plugins/core/pluginpref_example/int_choice", 1); gaim_prefs_add_string("/plugins/core/pluginpref_example/string", "string"); gaim_prefs_add_string("/plugins/core/pluginpref_example/max_string", "max length string"); gaim_prefs_add_string("/plugins/core/pluginpref_example/string_choice", "red"); } GAIM_INIT_PLUGIN(ppexample, init_plugin, info)