Mercurial > pidgin.yaz
view Makefile.mingw @ 15533:92107f572ac6
Fix SF Bug #1644796
In old_logger_read, we call g_markup_escape_text() on data from the
filesystem without verifying that it's valid UTF-8. Bj«Órn Voigt says this
can cause crashes. I have no idea if that's true or not, but either way,
we should always be validating data on the way in. I've refactored some
code to eliminate duplication and make things clearer. I'm also avoiding
an unnecessary g_strdup() of the entire conversation in txt_logger_read()
in some cases.
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sun, 04 Feb 2007 06:46:31 +0000 |
parents | 015ad1283216 |
children | e00b89c00bf6 |
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# Makefile.mingw # # Author: hermanator12002@yahoo.com # Date 9/11/02 # Description: Top Makefile for win32 (mingw) port of Gaim # GAIM_TOP := . include $(GAIM_TOP)/libpurple/win32/global.mak # Generate a X.X.X.X version for the installer file versioning header # The last digit will be 99 for a final release, 0 for dev or unknown, or the beta number GAIM_PRODUCT_VERSION = $(shell \ awk 'BEGIN {FS="."} { \ if (int($$3) == $$3) { \ $$4 = "99"; \ } else { \ $$5 = $$3; \ sub(int($$3), "", $$5); \ if ($$5 == "dev") { \ $$4 = "0"; \ } else { \ if (sub("beta", "", $$5) > 0) { \ $$4 = $$5; \ } else { \ $$4 = "0"; \ } \ } \ } \ printf("%s.%s.%s.%s", $$1, $$2, int($$3), $$4); \ exit; \ }' VERSION) GTK_INSTALL_VERSION = $(shell \ source ../gtk_installer/version.sh; \ echo $$gtk_version \ ) # Any *.dll or *.exe files included in win32-install-dir that we don't compile # should be included in this list so they don't get stripped NON_GAIM_DLLS = \ freebl3.dll \ libgtkspell.dll \ libmeanwhile-1.dll \ libxml2.dll \ nspr4.dll \ nss3.dll \ nssckbi.dll \ plc4.dll \ plds4.dll \ silc.dll \ silcclient.dll \ softokn3.dll \ ssl3.dll #build an expression for `find` to use to ignore the above files NON_GAIM_DLLS_FIND_EXP = $(patsubst %,-o -name %,$(NON_GAIM_DLLS)) .PHONY: all install installer installer_nogtk installer_debug installers clean uninstall create_release_install_dir all: $(GAIM_CONFIG_H) $(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) $(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) $(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE) install: all $(GAIM_INSTALL_DIR) $(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE) install create_release_install_dir: install rm -rf $(GAIM_INSTALL_DIR).release cp -R $(GAIM_INSTALL_DIR) $(GAIM_INSTALL_DIR).release find $(GAIM_INSTALL_DIR).release \( -name '*.dll' -o -name '*.exe' \) \ -not \( -false $(NON_GAIM_DLLS_FIND_EXP) \) -exec $(STRIP) --strip-unneeded {} ';' installer: create_release_install_dir $(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" /DWITH_GTK /DGAIM_INSTALL_DIR="$(GAIM_INSTALL_DIR).release" /DGTK_INSTALL_VERSION="$(GTK_INSTALL_VERSION)" gaim-installer.nsi installer_nogtk: create_release_install_dir $(MAKENSIS) -V3 -DGAIM_VERSION="$(GAIM_VERSION)" -DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" -DGAIM_INSTALL_DIR="$(GAIM_INSTALL_DIR).release" -DGTK_INSTALL_VERSION="$(GTK_INSTALL_VERSION)" gaim-installer.nsi installer_debug: install $(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" /DGAIM_INSTALL_DIR="$(GAIM_INSTALL_DIR)" /DDEBUG /DGTK_INSTALL_VERSION="$(GTK_INSTALL_VERSION)" gaim-installer.nsi installers: installer installer_nogtk installer_debug clean: $(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) clean rm -f $(GAIM_CONFIG_H) gaim*.exe uninstall: rm -rf $(GAIM_INSTALL_PERLMOD_DIR) $(GAIM_INSTALL_PLUGINS_DIR) $(GAIM_INSTALL_PO_DIR) $(GAIM_INSTALL_DIR) $(GAIM_INSTALL_DIR).release include $(GAIM_COMMON_TARGETS)