view PLUGIN_HOWTO @ 15533:92107f572ac6

Fix SF Bug #1644796 In old_logger_read, we call g_markup_escape_text() on data from the filesystem without verifying that it's valid UTF-8. Bj«Órn Voigt says this can cause crashes. I have no idea if that's true or not, but either way, we should always be validating data on the way in. I've refactored some code to eliminate duplication and make things clearer. I'm also avoiding an unnecessary g_strdup() of the entire conversation in txt_logger_read() in some cases.
author Richard Laager <rlaager@wiktel.com>
date Sun, 04 Feb 2007 06:46:31 +0000
parents 7acebc9d043f
children cc3c50816cc9
line wrap: on
line source

For information on writing a plugin for Gaim, go
http://gaim.sourceforge.net/api/ and see the HOWTOs in the
"Related Pages" section.

You can also generate this documentation locally by installing
doxygen and graphviz dot, then running "make docs" in the Gaim
source tree.  The documentation will be in the docs/html directory.

This next paragraph is old and possibly out of date:
Compilation of the plugins is fairly straight-forward; there is a
Makefile in this directory that has a rule for making the .so file
from a .c file. No modification of the Makefile should be necessary,
unless if you simply want to type 'make' to have it made; otherwise,
'make filename.so' will take filename.c and make the .so plugin from
it. If you need to link in with extra libraries, you can set the
environment variable PLUGIN_LIBS to be the libraries you want to link
with.

It should be possible to compile plugins outside of the Gaim source
tree, which is a much cleaner solution.