view libpurple/protocols/jabber/chat.h @ 15533:92107f572ac6

Fix SF Bug #1644796 In old_logger_read, we call g_markup_escape_text() on data from the filesystem without verifying that it's valid UTF-8. Bj«Órn Voigt says this can cause crashes. I have no idea if that's true or not, but either way, we should always be validating data on the way in. I've refactored some code to eliminate duplication and make things clearer. I'm also avoiding an unnecessary g_strdup() of the entire conversation in txt_logger_read() in some cases.
author Richard Laager <rlaager@wiktel.com>
date Sun, 04 Feb 2007 06:46:31 +0000
parents 5fe8042783c1
children 32c366eeeb99
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/**
 * @file chat.h Chat stuff
 *
 * gaim
 *
 * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_JABBER_CHAT_H_
#define _GAIM_JABBER_CHAT_H_

#include "internal.h"
#include "connection.h"
#include "conversation.h"
#include "request.h"
#include "roomlist.h"

#include "jabber.h"

typedef struct _JabberChatMember {
	char *handle;
	char *jid;
} JabberChatMember;


typedef struct _JabberChat {
	JabberStream *js;
	char *room;
	char *server;
	char *handle;
	int id;
	GaimConversation *conv;
	gboolean muc;
	gboolean xhtml;
	GaimRequestType config_dialog_type;
	void *config_dialog_handle;
	GHashTable *members;
} JabberChat;

GList *jabber_chat_info(GaimConnection *gc);
GHashTable *jabber_chat_info_defaults(GaimConnection *gc, const char *chat_name);
char *jabber_get_chat_name(GHashTable *data);
void jabber_chat_join(GaimConnection *gc, GHashTable *data);
JabberChat *jabber_chat_find(JabberStream *js, const char *room,
		const char *server);
JabberChat *jabber_chat_find_by_id(JabberStream *js, int id);
JabberChat *jabber_chat_find_by_conv(GaimConversation *conv);
void jabber_chat_destroy(JabberChat *chat);
void jabber_chat_free(JabberChat *chat);
gboolean jabber_chat_find_buddy(GaimConversation *conv, const char *name);
void jabber_chat_invite(GaimConnection *gc, int id, const char *message,
		const char *name);
void jabber_chat_leave(GaimConnection *gc, int id);
char *jabber_chat_buddy_real_name(GaimConnection *gc, int id, const char *who);
void jabber_chat_request_room_configure(JabberChat *chat);
void jabber_chat_create_instant_room(JabberChat *chat);
void jabber_chat_register(JabberChat *chat);
void jabber_chat_change_topic(JabberChat *chat, const char *topic);
void jabber_chat_set_topic(GaimConnection *gc, int id, const char *topic);
void jabber_chat_change_nick(JabberChat *chat, const char *nick);
void jabber_chat_part(JabberChat *chat, const char *msg);
void jabber_chat_track_handle(JabberChat *chat, const char *handle,
		const char *jid, const char *affiliation, const char *role);
void jabber_chat_remove_handle(JabberChat *chat, const char *handle);
gboolean jabber_chat_ban_user(JabberChat *chat, const char *who,
		const char *why);
gboolean jabber_chat_affiliate_user(JabberChat *chat, const char *who,
		const char *affiliation);
gboolean jabber_chat_role_user(JabberChat *chat, const char *who,
		const char *role);
gboolean jabber_chat_kick_user(JabberChat *chat, const char *who,
		const char *why);

GaimRoomlist *jabber_roomlist_get_list(GaimConnection *gc);
void jabber_roomlist_cancel(GaimRoomlist *list);

void jabber_chat_disco_traffic(JabberChat *chat);

char *jabber_roomlist_room_serialize(GaimRoomlistRoom *room);


#endif /* _GAIM_JABBER_CHAT_H_ */