view src/protocols/msn/slpcall.c @ 10451:92d4a25fd33c

[gaim-migrate @ 11717] This is patch 1090620 from Felipe Contreras to improve the handling of the Individuals group on MSN and better buddy updates (modified by me to work in HEAD) Also included is my fix for bug 1090087 "MSN Groupchat Double Invite Crash", a few spelling corrections, and make some more strings translatable. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Thu, 30 Dec 2004 15:55:19 +0000
parents 2e01c503aa4f
children bcfea6c3d5c9
line wrap: on
line source

/**
 * @file slpcall.c SLP Call Functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "msn.h"
#include "slpcall.h"
#include "slpsession.h"

#include "slp.h"

/**************************************************************************
 * Util
 **************************************************************************/

char *
rand_guid()
{
	return g_strdup_printf("%4X%4X-%4X-%4X-%4X-%4X%4X%4X",
			rand() % 0xAAFF + 0x1111,
			rand() % 0xAAFF + 0x1111,
			rand() % 0xAAFF + 0x1111,
			rand() % 0xAAFF + 0x1111,
			rand() % 0xAAFF + 0x1111,
			rand() % 0xAAFF + 0x1111,
			rand() % 0xAAFF + 0x1111,
			rand() % 0xAAFF + 0x1111);
}

/**************************************************************************
 * SLP Call
 **************************************************************************/

MsnSlpCall *
msn_slp_call_new(MsnSlpLink *slplink)
{
	MsnSlpCall *slpcall;

	g_return_val_if_fail(slplink != NULL, NULL);

	slpcall = g_new0(MsnSlpCall, 1);

	slpcall->slplink = slplink;
	slplink->slp_calls =
		g_list_append(slplink->slp_calls, slpcall);

	slpcall->timer = gaim_timeout_add(MSN_SLPCALL_TIMEOUT, msn_slp_call_timeout, slpcall);

	return slpcall;
}

void
msn_slp_call_destroy(MsnSlpCall *slpcall)
{
	GList *e;

	g_return_if_fail(slpcall != NULL);

	if (slpcall->timer)
		gaim_timeout_remove(slpcall->timer);

	if (slpcall->id != NULL)
		g_free(slpcall->id);

	if (slpcall->branch != NULL)
		g_free(slpcall->branch);

	if (slpcall->data_info != NULL)
		g_free(slpcall->data_info);

	slpcall->slplink->slp_calls =
		g_list_remove(slpcall->slplink->slp_calls, slpcall);

	for (e = slpcall->slplink->slp_msgs; e != NULL; )
	{
		MsnSlpMessage *slpmsg = e->data;
		e = e->next;

		g_return_if_fail(slpmsg != NULL);

		gaim_debug_info("msn", "slpcall destroy: trying slp_msg (%p)\n",
						slpmsg);

		if (slpmsg->slpcall == slpcall)
			msn_slpmsg_destroy(slpmsg);
	}

	if (slpcall->end_cb != NULL)
		slpcall->end_cb(slpcall);

	g_free(slpcall);
}

void
msn_slp_call_init(MsnSlpCall *slpcall, MsnSlpCallType type)
{
	slpcall->session_id = rand() % 0xFFFFFF00 + 4;
	slpcall->id = rand_guid();
	slpcall->type = type;
}

void
msn_slp_call_session_init(MsnSlpCall *slpcall)
{
	MsnSlpSession *slpsession;

	slpsession = msn_slp_session_new(slpcall);

	if (slpcall->session_init_cb)
		slpcall->session_init_cb(slpsession);

	slpcall->started = TRUE;
}

void
msn_slp_call_invite(MsnSlpCall *slpcall, const char *euf_guid,
					int app_id, const char *context)
{
	MsnSlpLink *slplink;
	MsnSlpMessage *slpmsg;
	char *header;
	char *content;

	g_return_if_fail(slpcall != NULL);
	g_return_if_fail(context != NULL);

	slplink = slpcall->slplink;

	slpcall->branch = rand_guid();

	content = g_strdup_printf(
		"EUF-GUID: {%s}\r\n"
		"SessionID: %lu\r\n"
		"AppID: %d\r\n"
		"Context: %s\r\n\r\n",
		euf_guid,
		slpcall->session_id,
		app_id,
		context);

	header = g_strdup_printf("INVITE MSNMSGR:%s MSNSLP/1.0",
							 slplink->remote_user);

	slpmsg = msn_slpmsg_sip_new(slpcall, 0, header, slpcall->branch,
								"application/x-msnmsgr-sessionreqbody", content);
#ifdef MSN_DEBUG_SLP
	slpmsg->info = "SLP INVITE";
	slpmsg->text_body = TRUE;
#endif

	msn_slplink_send_slpmsg(slplink, slpmsg);

	g_free(header);
	g_free(content);
}

void
msn_slp_call_close(MsnSlpCall *slpcall)
{
	g_return_if_fail(slpcall != NULL);
	g_return_if_fail(slpcall->slplink != NULL);

	send_bye(slpcall, "application/x-msnmsgr-sessionclosebody");
	msn_slplink_unleash(slpcall->slplink);
	msn_slp_call_destroy(slpcall);
}

gboolean
msn_slp_call_timeout(gpointer data)
{
	MsnSlpCall *slpcall;

	gaim_debug_info("msn", "slpcall timeout\n");

	slpcall = data;

	if (!slpcall->pending && !slpcall->progress)
	{
		msn_slp_call_destroy(slpcall);
		return FALSE;
	}

	slpcall->progress = FALSE;

	return TRUE;
}

MsnSlpCall *
msn_slp_process_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg)
{
	MsnSlpCall *slpcall;
	const char *body;
	gsize body_len;

	slpcall = NULL;
	body = slpmsg->buffer;
	body_len = slpmsg->size;

	if (slpmsg->flags == 0x0)
	{
		slpcall = msn_slp_sip_recv(slplink, body, body_len);
	}
	else if (slpmsg->flags == 0x20 || slpmsg->flags == 0x1000030)
	{
		slpcall = msn_slplink_find_slp_call_with_session_id(slplink, slpmsg->session_id);

		if (slpcall != NULL)
		{
			if (slpcall->timer)
				gaim_timeout_remove(slpcall->timer);

			slpcall->cb(slpcall, body, body_len);

			/* TODO: Shall we send a BYE? I don't think so*/
#if 0
			send_bye(slpcall, "application/x-msnmsgr-sessionclosebody");
			msn_slplink_unleash(slpcall->slplink);
#endif

			slpcall->wasted = TRUE;
		}
	}
#if 0
	else if (slpmsg->flags == 0x100)
	{
		slpcall = slplink->directconn->initial_call;

		if (slpcall != NULL)
			msn_slp_call_session_init(slpcall);
	}
#endif

	return slpcall;
}