Mercurial > pidgin.yaz
view src/protocols/gg/Makefile.mingw @ 4194:9325df841a40
[gaim-migrate @ 4425]
This is what happens when our cable goes down for a few hours.
Dear Time Warner,
Speaking as a customer, you suck.
-Your friendly neighborhood ant
So like, I went through and fixed pretty much every call to debug_printf,
so that it uses the correct %whatever's. I also changed a lot of va_arg
stuff to make it more uniform. The va_arg man page says that the return
value does not need to be cast, but if this is not true on all operating
systems, somebody lemme know and I'll fix it.
Oh, the few compile warnings that aren't fixed interfere with my SSI
stuff. I'll commit fixes for that along with the ICQ SSI stuff. I'm
trying to get it done before school starts on Thursday.
Keyword: Trying.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 04 Jan 2003 06:11:37 +0000 |
parents | 7d65c06c7957 |
children | bb7723f0b4b9 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of libgg # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../../../win32-dev/gtk_2_0 GAIM_TOP := ../../.. GG_ROOT := . GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = libgg # Compiler Options CFLAGS = DEFINES = # Static or Plugin... ifeq ($(TYPE),STATIC) DEFINES += -DSTATIC DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) else ifeq ($(TYPE),PLUGIN) DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins endif endif ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(GG_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src \ ## ## SOURCES, OBJECTS ## C_SRC = libgg.c \ common.c \ gg.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 -lglib-2.0 -lgdk-win32-2.0 -lgmodule-2.0 -lgobject-2.0 -lintl -lgaim -lws2_32 # -liberty ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(GG_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).def: $(OBJECTS) dlltool --dllname $(TARGET).dll -z $(TARGET).def \ $(OBJECTS) $(TARGET).base: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -mdll -o junk.tmp -Wl,--base-file,$@ $(OBJECTS) $(LIB_PATHS) $(LIBS) rm -rf junk.tmp $(TARGET).exp: $(TARGET).def $(TARGET).base dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \ --output-exp $(TARGET).exp --def $(TARGET).def rm -rf $(TARGET).base $(TARGET).dll: $(OBJECTS) $(TARGET).exp $(GAIM_TOP)/src/gaim.lib dlltool -D $(TARGET).dll -d $(TARGET).def -l $(TARGET).lib $(CC) -mdll -o $(TARGET).dll $(OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(LIBS) rm -rf $(TARGET).exp ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).def