view libfaim/aim_util.c @ 570:93c65fbaa622

[gaim-migrate @ 580] switched the smiley button to a toggle button so that all the other toggle buttons on the playground would stop making fun of her... also added save and cancel buttons to the pref dialog, with pretty pixmaps to boot! committer: Tailor Script <tailor@pidgin.im>
author Todd Kulesza <fflewddur>
date Tue, 01 Aug 2000 22:32:21 +0000
parents 0f14e6d8a51b
children 595ac7759563
line wrap: on
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/*
 *
 *
 *
 */

#include <faim/aim.h>
#include <ctype.h>

#define AIMUTIL_USEMACROS

#ifdef AIMUTIL_USEMACROS
/* macros in faim/aim.h */
#else
inline int aimutil_put8(u_char *buf, u_char data)
{
  buf[0] = (u_char)data&0xff;
  return 1;
}

inline u_char aimutil_get8(u_char *buf)
{
  return buf[0];
}

/*
 * Endian-ness issues here?
 */
inline int aimutil_put16(u_char *buf, u_short data)
{
  buf[0] = (u_char)(data>>8)&0xff;
  buf[1] = (u_char)(data)&0xff;
  return 2;
}

inline u_short aimutil_get16(u_char *buf)
{
  u_short val;
  val = (buf[0] << 8) & 0xff00;
  val+= (buf[1]) & 0xff;
  return val;
}

inline int aimutil_put32(u_char *buf, u_long data)
{
  buf[0] = (u_char)(data>>24)&0xff;
  buf[1] = (u_char)(data>>16)&0xff;
  buf[2] = (u_char)(data>>8)&0xff;
  buf[3] = (u_char)(data)&0xff;
  return 4;
}

inline u_long aimutil_get32(u_char *buf)
{
  u_long val;
  val = (buf[0] << 24) & 0xff000000;
  val+= (buf[1] << 16) & 0x00ff0000;
  val+= (buf[2] <<  8) & 0x0000ff00;
  val+= (buf[3]      ) & 0x000000ff;
  return val;
}
#endif /* AIMUTIL_USEMACROS */

inline int aimutil_putstr(u_char *dest, const u_char *src, int len)
{
  memcpy(dest, src, len);
  return len;
}

/*
 * Tokenizing functions.  Used to portably replace strtok/sep.
 *   -- DMP.
 *
 */
int aimutil_tokslen(char *toSearch, int index, char dl)
{
  int curCount = 1;
  char *next;
  char *last;
  int toReturn;

  last = toSearch;
  next = strchr(toSearch, dl);
  
  while(curCount < index && next != NULL)
    {
      curCount++;
      last = next + 1;
      next = strchr(last, dl);
    }
  
  if ((curCount < index) || (next == NULL))
    toReturn = strlen(toSearch) - (curCount - 1);
  else
    toReturn = next - toSearch - (curCount - 1);

  return toReturn;
}

int aimutil_itemcnt(char *toSearch, char dl)
{
  int curCount;
  char *next;
  
  curCount = 1;
  
  next = strchr(toSearch, dl);
  
  while(next != NULL)
    {
      curCount++;
      next = strchr(next + 1, dl);
    }
  
  return curCount;
}

char *aimutil_itemidx(char *toSearch, int index, char dl)
{
  int curCount;
  char *next;
  char *last;
  char *toReturn;
  
  curCount = 0;
  
  last = toSearch;
  next = strchr(toSearch, dl);
  
  while(curCount < index && next != NULL)
    {
      curCount++;
      last = next + 1;
      next = strchr(last, dl);
    }
  
  if (curCount < index)
    {
      toReturn = malloc(sizeof(char));
      *toReturn = '\0';
    }
  next = strchr(last, dl);
  
  if (curCount < index)
    {
      toReturn = malloc(sizeof(char));
      *toReturn = '\0';
    }
  else
    {
      if (next == NULL)
	{
	  toReturn = malloc((strlen(last) + 1) * sizeof(char));
	  strcpy(toReturn, last);
	}
      else
	{
	  toReturn = malloc((next - last + 1) * sizeof(char));
	  memcpy(toReturn, last, (next - last));
	  toReturn[next - last] = '\0';
	}
    }
  return toReturn;
}

/*
 * int snlen(const char *)
 * 
 * This takes a screen name and returns its length without
 * spaces.  If there are no spaces in the SN, then the 
 * return is equal to that of strlen().
 *
 */
int aim_snlen(const char *sn)
{
  int i = 0;
  const char *curPtr = NULL;

  if (!sn)
    return 0;

  curPtr = sn;
  while ( (*curPtr) != (char) NULL) {
      if ((*curPtr) != ' ')
	i++;
      curPtr++;
    }

  return i;
}

/*
 * int sncmp(const char *, const char *)
 *
 * This takes two screen names and compares them using the rules
 * on screen names for AIM/AOL.  Mainly, this means case and space
 * insensitivity (all case differences and spacing differences are
 * ignored).
 *
 * Return: 0 if equal
 *     non-0 if different
 *
 */

int aim_sncmp(const char *sn1, const char *sn2)
{
  const char *curPtr1 = NULL, *curPtr2 = NULL;

  if (aim_snlen(sn1) != aim_snlen(sn2))
    return 1;

  curPtr1 = sn1;
  curPtr2 = sn2;
  while ( (*curPtr1 != (char) NULL) && (*curPtr2 != (char) NULL) ) {
    if ( (*curPtr1 == ' ') || (*curPtr2 == ' ') ) {
      if (*curPtr1 == ' ')
	curPtr1++;
      if (*curPtr2 == ' ')
	curPtr2++;
    } else {
      if ( toupper(*curPtr1) != toupper(*curPtr2))
	return 1;
      curPtr1++;
      curPtr2++;
    }
  }

  return 0;
}