Mercurial > pidgin.yaz
view doc/blist-signals.dox @ 10740:94cc67130789
[gaim-migrate @ 12342]
More big changes, yay.
I combined gaim_connection_new and gaim_connection_connect. Earlier
today I realized that it's dumb to have a GaimConnection that isn't
connected.
I'm about to combine gaim_connection_disconnect and
gaim_connection_destroy, as well.
I added a "password" field to GaimConnection.
It holds the password used to login a specific GaimConnection. Now,
when "remember password" is false, account->password is NEVER set.
When the user tries to sign on and Gaim prompts for the password,
it goes directly into the GaimConnection.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 26 Mar 2005 23:25:18 +0000 |
parents | 2583056be3a4 |
children | 201617d49573 |
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/** @page blist-signals Buddy List Signals @signals @signal buddy-away @signal buddy-back @signal buddy-idle @signal buddy-unidle @signal buddy-signed-on @signal buddy-signed-off @signal update-idle @signal blist-node-extended-menu @endsignals <hr> @signaldef buddy-away @signalproto void (*buddy_away)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list goes away. @param buddy The buddy that went away. @endsignaldef @signaldef buddy-back @signalproto void (*buddy_back)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list comes back from being away. @param buddy The buddy that came back from being away. @endsignaldef @signaldef buddy-idle @signalproto void (*buddy_idle)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list becomes idle. @param buddy The buddy that became idle. @endsignaldef @signaldef buddy-unidle @signalproto void (*buddy_unidle)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list returns from being idle. @param buddy The buddy that returned from being idle. @endsignaldef @signaldef buddy-idle-updated @signalproto void (*buddy_idle_updated)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy's idle time changes. The exceptions are when the buddy goes from being idle to being unidle, or from unidle to idle. @param buddy The buddy whose idle time changed. @endsignaldef @signaldef buddy-signed-on @signalproto void (*buddy_signed_on)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list signs on. @param buddy The buddy that signed on. @endsignaldef @signaldef buddy-signed-off @signalproto void (*buddy_signed_off)(struct buddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list signs off. @param buddy The buddy that signed off. @endsignaldef @signaldef update-idle @signalproto void (*update_idle)(); @endsignalproto @signaldesc Emitted when the buddy list is refreshed and the idle times are updated. @endsignaldef @signaldef blist-node-extended-menu @signalproto void (*blist_node_extended_menu)(GaimBlistNode *node, GList **menu) @endsignalproto @signaldesc Emitted when a buddlist menu is being constructed @a menu is a pointer to a GList of GaimBlistNodeAction's allowing a plugin to add menu items @endsignaldef */ // vim: syntax=c tw=75 et