Mercurial > pidgin.yaz
view plugins/docklet/Makefile.mingw @ 6096:94e4cf59bacb
[gaim-migrate @ 6555]
(21:55:33) Robot101: LSchiere2: while you're round, fancy renaming a file? StdAfx.h in src/win32/ to stdafx.h.
(21:55:50) LSchiere2: Robot101: is there a reason?
(21:55:57) Robot101: LSchiere2: yeah, try and put a vitriolic comment about windows and/or herman and his build system into
the CVS message.
(21:56:14) ***LSchiere2 listens for the why
(21:56:33) Robot101: because it gets included as "stdafx.h"
(21:56:38) LSchiere2: that's a good reason
(21:56:53) SimGuy: windows filesystems and their not-caring-ness
(21:57:03) Robot101: so gcc on Linux doesn't find it. just because you're building on a retarded platform doesn't mean you
have to be all retarded about it.
(21:57:14) Robot101: (yeah, use that as the commit message)
(21:57:31) LSchiere2: how many places is it included? ie would it be easier to just change the include?
(21:58:00) Robot101: we want to discourage this camelcaps as much as possible, so let's just embrace the fact he included it
as lowercase.
(21:58:13) ***LSchiere2 detects evasion
(21:58:26) LSchiere2: you do realize do you not that cvs does NOT handle renaming a file well at all
(21:58:37) Robot101: detect someone who is on a windows laptop ssh'd to a machine which doesn't have a gaim tree on
(21:58:50) Robot101: the file isn't ours
(21:58:55) Robot101: it's just ripped from some other project
(21:58:58) zx64: mv File file; cvs remove File; cvs add file; cvs ci; done
(21:59:00) Robot101: we havn't changed it much.any
(21:59:04) RUBotzman left the room ("Bye all").
(21:59:11) LSchiere2: yes i'm aware of the steps involved zx64
(21:59:12) Robot101: *much/any
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sat, 12 Jul 2003 02:00:38 +0000 |
parents | 87714ede9264 |
children | 3e3ee3cba192 |
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# # Makefile.mingw # # Description: Makefile for docklet plugin. # # # PATHS # GTK_TOP := ../../../win32-dev/gtk_2_0 GAIM_TOP := ../.. GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir DLL_INSTALL_DIR := $(GAIM_INSTALL_DIR)/plugins ## ## VARIABLE DEFINITIONS ## TARGET = docklet # Compiler Options CFLAGS = DEFINES = ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I. \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = docklet.c \ trayicon-win32.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgmodule-2.0 \ -lgobject-2.0 \ -lws2_32 \ -lintl \ -lgaim ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll