view plugins/docklet/Makefile.mingw @ 6096:94e4cf59bacb

[gaim-migrate @ 6555] (21:55:33) Robot101: LSchiere2: while you're round, fancy renaming a file? StdAfx.h in src/win32/ to stdafx.h. (21:55:50) LSchiere2: Robot101: is there a reason? (21:55:57) Robot101: LSchiere2: yeah, try and put a vitriolic comment about windows and/or herman and his build system into the CVS message. (21:56:14) ***LSchiere2 listens for the why (21:56:33) Robot101: because it gets included as "stdafx.h" (21:56:38) LSchiere2: that's a good reason (21:56:53) SimGuy: windows filesystems and their not-caring-ness (21:57:03) Robot101: so gcc on Linux doesn't find it. just because you're building on a retarded platform doesn't mean you have to be all retarded about it. (21:57:14) Robot101: (yeah, use that as the commit message) (21:57:31) LSchiere2: how many places is it included? ie would it be easier to just change the include? (21:58:00) Robot101: we want to discourage this camelcaps as much as possible, so let's just embrace the fact he included it as lowercase. (21:58:13) ***LSchiere2 detects evasion (21:58:26) LSchiere2: you do realize do you not that cvs does NOT handle renaming a file well at all (21:58:37) Robot101: detect someone who is on a windows laptop ssh'd to a machine which doesn't have a gaim tree on (21:58:50) Robot101: the file isn't ours (21:58:55) Robot101: it's just ripped from some other project (21:58:58) zx64: mv File file; cvs remove File; cvs add file; cvs ci; done (21:59:00) Robot101: we havn't changed it much.any (21:59:04) RUBotzman left the room ("Bye all"). (21:59:11) LSchiere2: yes i'm aware of the steps involved zx64 (21:59:12) Robot101: *much/any committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 12 Jul 2003 02:00:38 +0000
parents 87714ede9264
children 3e3ee3cba192
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for docklet plugin.
#

#
# PATHS
#

GTK_TOP :=		../../../win32-dev/gtk_2_0
GAIM_TOP :=		../..
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
DLL_INSTALL_DIR :=	$(GAIM_INSTALL_DIR)/plugins

##
## VARIABLE DEFINITIONS
##

TARGET = docklet

# Compiler Options

CFLAGS =

DEFINES =

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I. \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32 \
			-I$(GAIM_TOP)


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src


##
##  SOURCES, OBJECTS
##

C_SRC =			docklet.c \
			trayicon-win32.c


OBJECTS = $(C_SRC:%.c=%.o)


##
## LIBRARIES
##

LIBS =			-lgtk-win32-2.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgmodule-2.0 \
			-lgobject-2.0 \
			-lws2_32 \
			-lintl \
			-lgaim


##
## RULES
##

# How to make a C file

%.o: %.c
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $<

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).dll

install:
	cp $(TARGET).dll $(DLL_INSTALL_DIR)


##
## BUILD Dependencies
##

$(GAIM_TOP)/src/gaim.lib:
	$(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib

##
## BUILD DLL
##

$(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll

##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf $(TARGET).dll